Fallout 4 without weapons. Video: how to find an extraterrestrial alien gun

Design and interior 26.07.2019
Design and interior

In that guide we'll figure it out weapon modificationFallout 4 , how to make weapons and even how to remove him, back into the holster.

War War never changes! The game meets us with such words, and also meets us with futuristic, cyberpunk weapons, without which it is already impossible to imagine the Fallout series. The development vector, from the third part, was directed towards the action (shooter) and reached its maximum in the fourth part. The role system is simplified, the armor plays a completely different role, but the screaming ... weapons never change!

Fallout 4 Weapon Mods


One of the main features in the game was the ability to improve your guns. This was in the third part, but here everything is much simpler, but at the same time much more global. Now you do not need to look for certain things for certain modifications and carry heaps of rubbish with you like a hoarder. Now if you find an aluminum can, then it is aluminum, you find an aluminum pipe and it is also just aluminum. No need to look around the world for a children's car with wheels to make a slingshot. Just collect all the trash, go to the workbench and start working.

In this part of the game, such a concept as weapon repair, because in Fallout 4 weapons now last forever.

At the workbench, you can perform the following actions:

    Modify any weapon (if you have the necessary parts).

    Dismantle unwanted weapons for spare parts (if you still don't know how to dismantle weaponsFallout 4, then here is the answer)

    Rename weapons if you don't like the name.


The improvement takes place in several stages. First we choose the base, for example a bat, then we choose the material from which it will consist, for example aluminum, and then we hang the body kit, such as chains, nails and so on.

With a firearm, it’s a little more interesting, because there are much more improvements, from changing the handle to installing an optical sight and a modified barrel. Modifications affect many parameters, such as damage, accuracy, rate of fire, and so on.


There are also many additional bonuses, for example, plus 15 points of damage to ghouls if you go naked but in socks on a full moon and if your right leg is damaged by 75%. It's a little annoying, because when you equip this weapon, you feel like you take out a loan and you quickly get money. It would be possible to do just plus 15 damage.

Many cannot understand where to buy weapons inFallout 4, but in fact, after an hour of playing, you will find many people who will be happy to shove goods for you and sometimes they will come across valuable copies. You can learn about unique weapons and where to buy them from this .

Finally, before reviewing the types of weapons, we will analyze how to hide weaponsfallout 4, after all, some NPCs will not even talk to us if they are poked with trunks. Everything is very simple! Press and hold the R key, and to get a weapon, select it in the pip-boy (by the way, read about how to make a Pip-Boy with your own hands, and you will find out where to buy the original Pip-Boy from Bethesda), if it is selected, just press left mouse button.

Fallout 4 melee weapons


percussion weapon


Brass knuckles


Fallout 4 radiation weapon (radioactive)


Pistols


Submachine guns

Fallout 4 energy weapons


heavy weapons


Fallout 4 plasma weapons


Shotguns


Fallout 4 Automatic weapons


Throwing


Mines


explosives


In this guide, we learned all types of weaponsfallout 4,how to create improvised weapon, and if you want to see a special weapon, then you need .

Have a nice game!

Fallout 4 has a wide variety of weapons. This page shows the places where you can find the best, unique and special weapons.

Unique weapon

This weapon can be found almost at the very beginning of the game. It is quite effective and deals devastating damage, it can tear off the head or limbs of the enemy.

Gun Winner

This revolver has the incendiary ammo property, with an additional 15 fire damage. One of best pistols in the game, especially if the Duelist perk is pumped. You can find him near Finch's Farm.

Legendary Grognak Ax

This ax is quite powerful for inflicting pain in close combat, it has the Wounding property, which deals additional damage to enemies from blood loss.

Knife Tooth Kremva

This weapon can be found in Dunwich Drillers. The blade has a poisonous effect. Don't forget to take off your Power Armor before diving for the blade. Otherwise, you will lose the exoskeleton of the armor.

2076 World Series Baseball Cue Ball

Unique melee weapon. The legendary property of the bat is a chance to throw the enemy into the air during the battle. You can find this weapon in a settlement called Jamaica Plain. Start your search from the building next to the church.

Shotgun Justice

It can be considered the most powerful shotgun in the game, especially with modifications. The nice thing is that you can find it in the middle of the game. You can buy this irreplaceable weapon for 1400 caps in the Alliance store.

Alien gun

One of the most iconic weapons in Fallout 4, which belongs to alien representatives. You can get it at the UFO crash site.

Launcher Big Boy

This modification of the Fat Man will cost 8000 caps. You can buy it from a merchant named Arthur in the Diamond City settlement. The main difference from the Fat Man is double damage! The launcher launches two projectiles at once.

Cryo gun Cryolator

One of the most unusual weapons in the game is located exactly where you start your journey in Fallout 4, namely in Vault 111. But you won’t be able to get it right away, since an expert level is required to crack the box.

Launcher Fat Man

Fallout 4 also did not do without the Fat Man, who will not even leave wet place from enemies. There are several places in the game where it can be found, but the easiest way is the Robot Junkyard in the northeast side of the city with the house.

Sword Revenge of the Chaos General

Probably the best of the swords in Fallout 4. You can get this weapon from the NPC, which is located in the Drumlin restaurant. The institution is located southeast of the Museum of Freedom. When you arrive at the place, you will see an armed skirmish. Your task will be to make sure that the woman survived, since only a sword can be bought from her.

Launcher

Weapons instead of ammo will use junk directly from the inventory. You can find this miracle of technology while completing the tasks of Brother Dance, namely on the table in the ArcJetSystems control room.

Righteous Authority Laser Rifle

You can get this rifle after completing the mission for the Brotherhood of Steel, which you will receive from Dance. Although the rifle will become weak by the end of the game, it will still take its rightful place in the rarity vault.

In this guide, we will find out which the most powerful weaponinFallout 4 .

Guns are the main means of defense, attack, persuasion, pacification, and a dozen other interesting and varied actions, without which the game would not be so driving. You can, of course, pump the character hand-to-hand combat or run away from half the trouble, but let's be honest, it's not for us. So let's take a look at the best and legendary weaponFallout 4 .

Rare weapons in Fallout 4

Spray N'prey

Type of: Machine gun

ID : 00101e38

Bonus: Bullets explode on impact with the body and deal 15 points of damage.

Description: This is a modified Thompson submachine gun that can be purchased from the vendor in the chair opposite the entrance to Vault 81.


Type of: Laser

Bonus: Deals more damage when health is low.

Description: This weapon is used by Paladin Brandis. You can try to steal it, or take it by force (kill) while it is on reconnaissance at Bunker Theta. For the bunker, you will need access codes, which you will receive after completing the Lost Patrol quest.


Type of: Pistol

Bonus: +50% damage to limbs, increased clip.

Description: Can be bought from Deb, a merchant on Banker Hill. She's in the hallway, behind the monument.


Le Fusil Terribles

Type of: Shotgun

Bonus: +25% damage, +25% limb damage, increased recoil

Description: This shotgun can be found on Libertalia, a sunken ship to the east. Take the elevator up to the captain's cabin, as you enter it, the weapon will be right in front of you.


Type of: Laser Rifle

Bonus: Critical hits cause the target to become insane.

Description: In the ruins of Quincy, in the very southeast of the map, you will find a freeway. Get in there and find the hut. There you will find NPS Clint, after killing which the coveted rifle will drop out.


Experiment 18-A

Type of: Plasma Rifle

Bonus: +25% Fire Rate, +15% Reload Speed

Description: Rather expensive, but very effective weapon. Can be bought from a merchant in the Institute.


Type of: A gun

Bonus: missing.

ID : 000fd11b

Description: The cannon does very high damage and uses real cannonballs as ammunition. You can get this ship cannon as a reward for completing a long chain of quests to help the crew of the Constitution.


Type of: Pistol

Bonus: Chance to increase damage in VATS while reducing Action Points by 25%.

Description: You will receive this pistol after completing the Conspiracy quest (Main storyline).


Type of: Rifle

Bonus: missing.

Description: Go to Vault 81, northwest of Diamond City. Before you have to complete a few quests and after finishing Hole in the Wall, Dr. Forsyth will reward you with this weapon.


AX90 Rage

Type of: Pistol

Bonus: 50% more damage against Super Mutants.

Description: Sold by Teagan, after completing the Holidays quest.

Type of: Machine gun

Bonu: Damage to the target deals 15 more damage.

Description: In Goodnightborn, start the Big Dig side quest. At the very end, if you decide to betray and kill Bobby, talk to Fahrenheit and she will give you a minigun.


Type of: Rifle

Bonus: Increased accuracy while not being seen.

Description: At headquarters railway, near the old North Church, northeast of Diamond City. You can buy it from Tom Tinker.


Revenge of the Chaos General

Type of: Sword

Bonus: +50% damage against robots.

Description: South of the Condor you will find the Drumlin Diner. If you help Trudy and her son get rid of the bandits, she will open her shop for you.


Type of: Revolver

Description: At the suspension station a little east of Finch's farm. Enter the building and follow the corridors until you find a mechanism with four buttons. Arrange the numbers above them in the same order 10, 4, 5, 1, then press all the buttons. The door will open, behind it there will be a body, and next to it is a Revolver.



Virgil rifle

Type of: Rifle

Bonus: +50% damage against super mutants.

Description: You can get this weapon during or after the Glowing Sea quest. Go to the rocky caves southwest of Atom Crater (it's off the edge of the map). it dangerous place with high levels of radiation, and dangerous creatures around. Virgil lives in this cave and you can steal this rifle from him, or kill and take it, no matter what form he is in.


Type of: Rifle

Bonus: Freezes the opponent.

ID : 00171b2b

Description: She's in Vault 111 under the master level lock. There is a bug with which you can get it. When you are near a rifle, just ask the dog to bring you valuables and voila, you have a rifle.


Type of: Rifle

Bonus: +50% damage against bugs, night vision.

Description: Go to the family house, on the peninsula in the northeast of the map. Talk to the man on the roof, who will ask you to repair some towers around the city, after which he will reward you with a rifle. You can also kill him or rob him.


Prototype UP 77 "Unlimited Potential"

Type of: Laser Pistol

Bonus: unlimited ammo.

Description: You'll find this gun near University Point, on the coast, southeast of Diamond City. Go to the Bank through the side entrance, then enter the door on the right. Get down to the basement and go to the bank vault. Hack the safe (it won't be easy, so you should level up the lock) and press the red button. You will find a pistol inside the table.


Lorenzo Artifact

Type of: Pistol

Bonus: Knocks back an enemy.

ID : 002266fb

Description: The weapon can only be obtained if you choose to kill Lorenzo in Parson Mental Hospital during the quest The Secret of Cabot House. Ammunition for the pistol is rare, so it will be possible to use it infrequently.


Zeta Gan

Type of: Pistol

Bonus: missing.

ID : 002266fc

Description: You can get it during the quest The Secret of the Cabot House. When you get to the point where you have the choice to kill Lorenzo or not, kill Jack Cabot and take the gun.


Type of: Rocket launcher

Bonus: +50% damage to people.

Description : It can be purchased for 15000 at the Gan Gan Gan Shop inGoodneighborsouthwest of Boston Airport.


Big Jim

Type of: Wrench

Bonus: +20% chance to cripple legs.

ID : 00000d3f

Description : You'll find it at Walden Pond, southwest of the Liberty Museum. Go down into the sewers and follow the tunnel until you find Walter. Jim lies on the table in the room.


Shishkebab

Type of: Sword

Bonus: +13 points of energy damage.

Description: Reach at least level 20 to obtain this sword. It is located in the Sogas Blast Swords, northeast of Diamond City. You need to defeat a boss named Slag. This is not easy to do. Then take the task from Jack Finch, who will send you to Abraham Finch, and from him you will receive the coveted sword.


Ax Grognak

Type of: Axe

Bonus

ID : 00183fcd

Description: To the northeast of Diamond City, look for the Habris Comic Store. Enter there and you will see a locked glass case on the left. The lock is not easy to open, so pump up the lock before going after it.

Furious Fist of Power

Type of: Melee weapon

Bonus: Causes bleeding and confusion.

Description: To get it, you must defeat the Swan - a huge boss. Go to the swan pond, it's to the right of the Diamond City. The boss is quite strong, so use grenades, molotov cocktails and lure him to the mines.

Non-automatic rifles tend to have higher accuracy and more damage than pistols or automatic weapons. Most of these rifles are affected by 3 ranks of the Sharpshooter ability. All non-automatic rifles depend on the "Carbine Expert" ability, with 5 points invested, there will be a bonus that allows you to deal double damage and ignore 30% of the enemy's armor, as well as increasing the chance of damaging the target's limb with a shot. The article analyzes all the initial characteristics of carbines and some exotic weapons, as well as their individual modifications, thanks to which excellent sniper rifles are obtained.

Short assault carbine


Damage: 30 The standard assault carbine strikes a good balance between damage and accuracy, making it good choice for various combat situations. Many of the modifications available will make this weapon suitable for automatic fire. And a properly modified assault rifle can become a good sniper rifle with a large magazine and a relatively high rate of fire.

They are often found on high level super mutants and can also be found throughout the Commonwealth.

Ammo: 5.56
Rate of fire: 40
Range: 119
Accuracy: 72
Weight: 13.1
Price: 144

short b oevy carbine



Short combat shotgun


Short double barreled shotgun



Damage: 110 The Gauss carbine is the master of lethality over accuracy. To inflict maximum damage, it is necessary to accumulate energy before the shot, for a moment, holding trigger in the pressed position. It is best used from cover. This is the only weapon that uses a 2mm electromagnetic cartridge as cartridges, a properly modified Gauss carbine can be a valuable addition to the arsenal.
Cartridges: 2mm electromagnetic cartridge
Rate of fire: 66
Range: 191
Accuracy: 39
Weight: 15.8
Price: 228


Reconnaissance .50 sniper carbine



Damage: 64 To be honest, it is not always the best option to go with a gun at the ready against a crowd of enemies. This is a hunting rifle that has been modified to use .50 caliber lethal cartridges and has high accuracy at long ranges. Increased magazine capacity minimizes reloads, and an attached silencer keeps the shooter out of harm's way. Keep a low profile and this conversion into a classic sniper rifle will allow you to finish firefights before they start.
Ammo: .50
Rate of fire: 4
Range: 185
Accuracy: 112
Weight: 19.2
Price: 212

Short institute carbine



Short laser carbine





Damage:30 (energy) The standard laser musket is not quite accurate compared to other energy carbines, but it gives out b about More damage due to the unique reload process. The standard capacitor holds a maximum of 2 charges, but more advanced options can hold up to 6 charges. The result is more severe damage from a shot with a significant consumption of ammunition.
Slightly modified laser muskets can be found outside of the Liberty Museum.
Ammo:nuclear battery
Rate of fire: 6
Range: 71
Accuracy: 70
Weight: 12.6
Price: 57














Damage: - While normal weapons are used to deal direct damage, the injection carbine is used to hit enemies with detrimental effects. This weapon supports a wide variety of injection cartridges, all of which can be made in a chem lab. Targets can be infuriated, paralyzed, weakened, poisoned, etc.

There are several injection carbines scattered throughout the Commonwealth. They can be found at Medford Hospital, Massachusetts Blood Transfusion Center, SANDY COWS Sanitarium, Massachusetts Bay Medical Center, Parsons Psychiatric Hospital, and various other locations. Also, there is an injection carbine in shelter 81 and it is easy to get it by completing the quest "The Nook".

Cartridges: Syringes
Rate of fire: 33
Range: 119
Accuracy: 72
Weight: 6.2
Price: 132

The developers implemented a good weapon modification system, but, fortunately, this did not lead to the fact that the unique guns that were present in all parts of the series became useless.

The fact is that rare weapons often have unique bonuses that cannot be added to conventional weapons. Unique murder weapons usually have original names. Therefore, if you find any item with the name "Sword of Doomsday", then it means that you have come across rare weapon. Below is a list and descriptions of rare weapons. It will be added to over time.

Grognak's Ax

Bonus: Causes enemies to bleed and can also stun them on hit.

Location: In the northeast of Diamond City, you need to find the Hubris Comics building. Once inside, look to the left and you can see Grognak's Ax locked in a glass case. You need to have a good level of lockpicking to open the display case and get the axe.

This melee weapon deals good damage and is perfect for fans of large and sharp axes. However, there are still more powerful two-handed weapons in the game.

Vicious Power Knuckles

Bonus: causes enemies to bleed, plus each new hit increases the chance of being staggered.

Location: To get this brass knuckles you will need to defeat the big boss named Swan. It is located near the Swan Pond, located to the right of Diamond City. The whole location is very radioactive, in addition, the boss has a large health bar. Use Molotov cocktails or nuclear grenades to deal with him as quickly as possible.

Power brass knuckles are perfect for those who prefer to fight enemies at close range. With the Iron Fist perk pumped, you can inflict huge damage on enemies. For those who pumped firearms, this brass knuckles will be useless.

righteous ruler

Bonus: Critical shots deal double damage and the critical meter fills up faster.

Location: You will receive it as a reward for completing the Call of Arms mission. This is the first quest you will do as a member of the Brotherhood of Steel. Speak with Paladin Dance to start this quest.

A good rifle that can be obtained from initial stage games. Deals a lot of damage, especially if you pump critical hits. Might come in handy at the end of the game.

chlamotron

Bonus: Uses regular junk instead of ammo.

Location: You can find the chlamotron in the basement, where the jet engine control systems are located. You will get there during the quest "Call of Arms" (Call of Arms). It is on a table in the control room.

Deals little damage to enemies, but does not waste ammunition, which is worth its weight in gold at the initial stage of the game, especially when playing on a high difficulty level.

Kellogg pistol

Bonus: Critical Hits restore AP (Action Points)

Location: You can only get it by completing the main quest called Reunions. It will need to be picked up from Kellogg at Fort Hagen.

A powerful pistol that will surely appeal to players who do not like to use two-handed heavy weapons.

Big boy

Bonus: Fires two mini-nukes at the same time.

Location: You can purchase this rocket launcher in Diamond City from a merchant named Arturo.

Weapon mass destruction. With it, you can deal with "fat" bosses. However, we advise you to be as far away from them as possible when launching projectiles. Besides, it's worth Big boy not cheap - you have to pay for it at least ten thousand caps.

Shem Drown Sword

Bonus: Enemies take radiation damage.

Location: In Diamond City, find the Valentine Detective Agency. Then take the documents from his office. This will start a quest called The Gilded Grasshopper. When you complete it, you will be taken to the cemetery, where you will need to dig out the grave. There you will find this sword.

It looks nice, but it's of little use. Deals little damage, so you may well find better instances. After finding, you can simply hang it on the wall or put it in a glass display case.

True friend

Bonus: Deals double damage if target is at full health

Location: This cannon can be purchased from Arturo, an arms dealer who trades in the Diamond City Market.

Its standard damage is low, however, thanks to the bonus and the upgraded sneak attack perk, you can kill your enemies with one shot. They won't even know who killed them.

Revenge of General Zhao

Bonus: When fighting robots, damage dealt is increased by 50%.

Location: South of Concord, you'll find a small diner called Drumlin. If you help Trudy and her son to destroy a group of bandits, then she will start trading with you. It will be possible to purchase this sword from her.

It deals good damage, and when fighting robots, it has no equal at all among melee weapons. If you prefer close combat, then we advise you to always carry it with you, as robotic opponents are often found in the wastelands. True, it is a little expensive - the default price is about two thousand bottle caps.

sang

Bonus: Deals 50% more damage to people

Location: Can be purchased for 15,000 caps from the weapon shop located in Goodneighbor, southeast of Boston Airport.

This rocket launcher great for fighting human bosses, as it deals monstrous damage to them. True, to buy it, you have to spend a huge amount of caps.

Special Survival Kit

Bonus: Deals more damage if the hero is low on health

Location: This weapon is used by the paladin Brandis. Main character is able to either steal this cannon, or kill the paladin and take the cannon from his corpse. You can find a Brotherhood fighter in Theta Bunker. There is another option - complete the Lost Patrol quest and then Brandis will simply leave the weapon in the bunker.

Savior

Bonus: Increases the accuracy of shooting in VATS mode, and spends less AP (Action Points) on shots

Location: You can get it from the Tradecraft quest, which is a main storyline quest. At the end of his walkthrough, the Deacon will whisper to you that it would be nice to inspect the dead guy's body on the floor. Upon inspection, you will receive unique weapon Savior.

This pistol uses 10mm rounds. Great for stealth attacks as it comes with a silencer. In addition, you will be able to hit the head of opponents more often in VATS mode.

Cryolator

Bonus: Freezes Enemies

Location: This weapon is found in a safe with a master lock in Vault 111. To open the lock, you need to have a good door-picking skill. However, there is a small bug that allows you to get the Cryolator without hacking. To do this, you need to order Dog to get a rifle, being directly opposite the safe.

Pretty good weapon with which you can slow down opponents. It will be effective both in the early and late stages of the game.

Press and pray

Bonus: Bullets explode on contact with an enemy and deal an additional fifteen points of area damage.

Location: You can purchase this modified Thomson submachine gun from a woman named Cricket, who sits across from Vault 81.

An excellent machine with which you can quickly deal with a large number of opponents. By the way, it's not very expensive. It is not recommended to use at close range, otherwise you can get hit by bullet explosions.

Special offer from Technic Tom

Bonus: Prior to entering combat, VATS increases accuracy, but increases AP costs

Location: To the north of Diamond City is the Old North Church, near which you can find the command center of the Underground. In it we are looking for Technician Tom, who sells this rifle. However, he will decide to sell it to you only if you are on friendly terms with him. The price is 1700 caps.

Excellent rifle for battles on long distances. With a pumped perk for stealth, you can quickly kill enemies and not enter into a direct collision with them.

Virgil's carbine

Bonus: Deals 50% more damage to Super Mutants

Location: This carbine can only be obtained by completing or completing The Glowing Sea mission. Head to the Rocky Cave, located southwest of the Atomic Crater. This is an incredibly dangerous place with very strong radiation and Deathclaws walking everywhere. Virgil lives in a cave. The protagonist is able to steal a weapon from him or kill Virgil and take the gun. It works in both of its forms. If you do not want to fight him, then you can tell him that you could not find the serum - then he will ask you to shoot him.

A good weapon that is worth using when fighting super mutants - all thanks to its bonus.

Reba II

Bonus: Deals 50% more damage to bugs and Swamps, has night vision

Location: Go to the peninsula, which is in the far northeast of the map. There you will find Grach's family home. Kill the Swampman, and then talk to the stranger sitting on the roof. He will ask you to repair some turrets located around the city. For this, he will give you Reba II. Don't try to rob or kill local resident- in this case, the weapon will simply disappear.

Excellent sniper rifle that does a lot of damage. Suitable for those who like to kill opponents from afar. In addition, it is ideal for night skirmishes.

Big Jim

Bonus: Gives you a 20% chance of breaking your opponent's leg.

Location: Head to Walden Pond, which is southwest of the Liberty Museum (located south of Concord). Go to the sewer through the drainage pipe. Just move forward through the tunnel until you reach a small room in which you will need to kill Whiplash and Walter. Big Jim will be on the table next to the red box.

In principle, this is not the best option for melee weapons. There are much more suitable items for this. Therefore, you can simply add Big Jim to your collection of weapons.

Experiment 18-A

Bonus: Increases rate of fire by 25% and increases reload speed by 15%.

Location: This rifle can be purchased from one of the vendors in the Institute

Worth this plasma rifle incredibly expensive, but incredibly effective when fighting synths. Yes, this is the irony.

Winner

Bonus: Deals fifteen fire damage to enemies.

Location: First you need to get to Finch's farm, and then go east to the pumping station. Enter the building and go forward along the corridor until you reach the room with the control panel. The following numbers should be dialed on it: 10, 4, 5, 1 - press each button several times. After that, the door to the room with the dead body will open, which will have the Winner.

on merit

Bonus: can stun the enemy

Location: You can purchase this shotgun from Penny Fitzgerald in the Alliance. To get to the settlement you need to go psychological test, but, apparently, there are simply no wrong answers in it.

One of the best shotguns in the game, which you are unlikely to part with even in the last stages of the game. However, some players, at times, completely replace the firearm with an energy weapon.

Le Fusil Terribles

Bonus: 25% more standard damage, 25% more limb damage, increased recoil

Location: You can find it in Libertalia. We find a residential building built on the bow of the ship, and go inside. We use the elevator to get to the top of the structure. We find the captain's cabin. We go inside and immediately turn right. There will be a shotgun.

One of the most powerful shotguns, which is recommended for use only at close range. We advise you to shoot directly to the head - you will kill most opponents with one shot.

Pistol Lorenzo

Bonus: Pushes enemies back (weapon version of Fus Ro Dah from Skyrim)

Location: This small cannon can only be obtained by choosing to send Lorenzo to the grave during the quest The Secret of the Cabot House. This pistol requires special ammo for gamma cannons, which are not very easy to find in the wasteland, so use this pistol wisely.

The Lorenzo Pistol should be used in situations where you don't want the enemy to get too close to you.

Wastelander's Friend

Bonus: Deals 50% more damage to limbs, has excellent aim

Location: You can buy it in Bunker Hill from a vendor named Deb. She trades in a room next to the monument.

A good pistol that will appeal to fans of one-handed weapons. You can shoot at targets from afar thanks to good aim. We advise you to aim directly at the heads of opponents.

Shish Kebab

Bonus: Deals an additional thirteen energy damage to enemies

Location: Your character must be at least level 20. Only in this case you will be able to take this fiery katana for yourself. She can be found at the Sagos Ironworks factory, which is located northeast of Diamond City. You will need to defeat a boss here called Slag, who is wearing power armor. It will be a very long and difficult fight. After defeating him, talk to Jake Finch and then the quest "Out of the fire" will begin. When you complete it, you will get to Abraham Finch, where you will receive Shish Kebab and experience points.

nail gun

Bonus: uses nails as ammo, can pin opponents to the wall

Location: Can be found in a secret bomb shelter at Long John's junkyard, which is located southeast of Diamond City. First of all, start the generator located next to the building on which the red rocket is drawn. Then look for the blue trailer, located near the house. We go inside and look for a secret vault. There lies our nail gun.

An excellent weapon that does not require ammo to fire. You can make nails yourself, so you will not lack them. With modifications, the nail gun can deal a lot of damage.

Pickman's Blade

Bonus: Deal an additional twenty-five bleeding damage to enemies

Location: Can be found in the Pickman Gallery. Here you have to fight with a lot of raiders. After that, you should save Pickman. He will give us the key to the vault. We go to the safe and take the knife from there.

An interesting knife that deals a lot of damage, especially if your character has upgraded the skill of handling melee weapons.

Bonus: Can fire two rounds at the same time

Location: You can buy it from a vendor in Vault 81, which is located near Diamond City. If you want to get a pass to the shelter, then you will need to bring three Power Cells for Power Armor to its residents. Once inside, look for Alexis Combs. The price is about three thousand caps

Kremva's tooth

Bonus: Causes Bleeding and Poisoning, deals increased damage

Location: You can find this knife in the Dunwych Drillers quarry, which is located on the right side of the map near Hugo's Hole. This area is reserved for high level characters with several dangerous monsters, so be extremely careful. Once in the quarry, we go further along the tunnel of the mine. We reach a dead end with a small lake. Here you will see a vision. Before you dive, take off your power armor, otherwise you won't be able to swim out. We jump into the water, emerge and find a stand with a Kremva Tooth and two nuclear charges.

Prototype UP77 "Unlimited Potential"

Bonus: Doesn't Require Reloading

Location: You need to go to University Point. There you should hack the computer system, and go through the previously closed door. You will find yourself in a small room filled to the top with a large number of old vaults. Find a safe with a very complex lock and try to open it. In it you will find a small button. Click on it and wait until the entrance to the secret room opens. There will be a table on which our plasma rifle lies.

Her damage indicators are average, however, with her you do not have to reload your weapons. You can shoot at your enemies non-stop without worrying about accuracy.

Good intentions

Bonus: Critical Hits Enrage the Enemy

Location: Go to Quincy Ruins. This location is located in the southeast of the map. Climb to the top of the highway and start looking for the shack. In it you will find a nominal enemy named Clint, who is dressed in Power armor. Kill him and take the rifle from him.

Not a bad laser rifle, but in the last stages of the game you are unlikely to use it, as you can find more interesting options in the game.

Volley

Bonus: none

Location: You can get this ship's cannon as a reward for completing a long chain of quests while helping the crew of robots serving on the USS Constitution.

This gun uses cannonballs to fire. Finding them is not easy, so we advise you to use Volley only against very “fat” opponents, as it deals enormous damage to enemies.

Ashbringer

Bonus: Deals an additional fifteen fire damage

Location: Go to Goodneighborhood. There you will need to take a secondary quest called "Excavations". At some point, you will be able to kill or betray Bobby. Having done this, we head to Fahrenheit and take a minigun from him.

Eddie's World

Bonus: Deals 50% more damage to limbs

Location: You can get it during the mission "Long Time" given by Valentine. The revolver is used by Eddie. You will have to fight him at the end of the mission. You just need to search his body after the battle.

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