Titan siege priest build. Titan Siege - boring hardcore

Tourism and rest 15.01.2022
Tourism and rest

Titan Siege is a large-scale online game based on Scandinavian and ancient Greek legends. We find ourselves in a universe where a war is raging between the Titans, Gods and people.

If you remove all the husks with a three-year winter and missions to save the world, it looks great like "" or "".

Video: game trailer

According to the developers, the highlight is in the mass PVP, sieges and faction battles - with catapults, knocking out gates and drama in the chat.

Massive monsters have been prepared for PVE fans - there are serious guys, including mammoths, dragons and giants, it is clear that the creators love everything big.

PvE is not the main direction for players- promise R&R confrontation, and the storyline is integrated almost exclusively for training and growth to hunting for bosses.

Multiple base classes- warrior, priest, mage, sorcerer or assassin. Linear development, quests and automatic running - the graphics in the project are slightly better than a browser game, so be guided by the content.

In general, for the 16th year, the project is clearly from the past and is unlikely to occupy a leading position, but the audience will gather.

Titan Siege - entry for PVP fans only

PvP PC with free attacks and drop items and weapons- Be mentally prepared to hunt your characters and surprise ambushes during boss raids in Titan Siege.

Quests are standard- we take on bulletin boards, hunt for wild boars, monsters or clean up locations.

It is really possible to combine builds during the buildup, because the experience for both lines is not enough for everything - skills are limited by class, but there is freedom of choice.

Titan Siege - kill the giants

  • Guns, siege towers, mass battles, clan takeouts.
  • Inlay, transfer and inheritance of equipment, strengthening.
  • Forging, alchemy, gathering - this moment will be developed.
  • Dungeons - Burial Tunnel, Blood Mine, Bosses.
  • Pets - with food, loyalty and mutations, play in the development game.

Classic mechanics, functionality and graphics - in reality, "Titan Siege" will only be addictive due to massive battles and intrigues in clans. Fans - welcome to the club.

Warrior

A strong soldier in heavy armor that conditions him increased durability. Warrior prefers to fight with weapons melee. The increased stock of health and armor allows you to suppress opponents who are engaged in hand-to-hand combat.

A warrior has two divisions of skills, among which are:

  • Warrior;
  • Paladin.

The Warrior prefers to sacrifice his own defenses in exchange for tremendous attack power. The warrior uses a two-handed weapon in combat.

The paladin focuses on his defense, wearing down the enemy in battle, and only then carrying out a deadly attack.

Assassin

Light armor and short blades... what else is there to say? Assassins are feared and despised, because the art of assassins is a quick death. The assassin class relies on speed, which allows you to skillfully wield weapons melee.

Assassin has two divisions of skills, among which are:

  • Rogue;
  • Killer.

Rogues fight more openly, slashing and unleashing a variety of quick moves to quickly wear down an opponent.

Killers, on the other hand, prefer to solve problems with just one precise blow to the enemy's weak spot. In this they are helped by multiple skills of disguise.

Priest

Representatives of the divine power, who can both give life, and absorb. Fights in ranged combat. The priest class stands out for its increased need for teamwork.

Priest skills are divided into such branches as:

  • Apostle;
  • Inquisitor.

An apostle focuses his training on helping others, gaining strong healing skills.

The Inquisitor prefers to take divine power into his own hands to destroy opponents, which allows him to act as a battle mage.

sorcerer

Member of the caste of battle mages. Represents extreme danger in ranged combat, because it has a wide range of offensive spells. The sorcerer poses a threat to both single and multiple targets.

This class can comprehend knowledge:

  • Archmage;
  • Master.

The archmage is the lord of the burning abysses. Commands fire, capable of destroying many opponents at the same time, burning their bodies.

The Magister is the commander of ice waves that allow you to freeze the blood in the veins of opponents.

Witch

Members of the Summoner Caste. Fight in ranged combat. A lot of diverse knowledge merged in this class together, because he knows how to summon powerful minions from another dimension.

The sorcerer can become:

  • Necromancer;
  • Thunderer.

The necromancer focuses his training on summoning powerful slaves to do all his dirty work for him.

The Thunderer prefers to deal with the enemy with his own hands, using many energy spells.

A strong soldier in heavy armor, which causes his increased durability. The warrior prefers to fight using melee weapons. The increased stock of health and armor allows you to suppress opponents who are engaged in hand-to-hand combat.

A warrior has two divisions of skills, among which are:

  • Warrior;
  • Paladin.

The Warrior prefers to sacrifice his own defenses in exchange for tremendous attack power. The warrior uses a two-handed weapon in combat.

The paladin focuses on his defense, wearing down the enemy in battle, and only then carrying out a deadly attack.

Assassin

Light armor and short blades... what else is there to say? Assassins are feared and despised, because the art of assassins is a quick death. The assassin class relies on speed to be proficient with melee weapons.

Assassin has two divisions of skills, among which are:

  • Rogue;
  • Killer.

Rogues fight more openly, slashing and unleashing a variety of quick moves to quickly wear down an opponent.

Killers, on the other hand, prefer to solve problems with just one precise blow to the enemy's weak spot. In this they are helped by multiple skills of disguise.

Priest

Representatives of the divine power, which can both give life and absorb. Fights in ranged combat. The priest class stands out for its increased need for teamwork.

Priest skills are divided into such branches as:

  • Apostle;
  • Inquisitor.

An apostle focuses his training on helping others, gaining strong healing skills.

The Inquisitor prefers to take divine power into his own hands to destroy opponents, which allows him to act as a battle mage.

sorcerer

Member of the caste of battle mages. It is extremely dangerous in ranged combat, because it has a wide range of offensive spells. The sorcerer poses a threat to both single and multiple targets.

This class can comprehend knowledge:

  • Archmage;
  • Master.

The archmage is the lord of the burning abysses. Commands fire, capable of destroying many opponents at the same time, burning their bodies.

The Magister is the commander of ice waves that allow you to freeze the blood in the veins of opponents.

Witch

Members of the Summoner Caste. Fight in ranged combat. A lot of diverse knowledge merged in this class together, because he knows how to summon powerful minions from another dimension.

The sorcerer can become:

  • Necromancer;
  • Thunderer.

The necromancer focuses his training on summoning powerful slaves to do all his dirty work for him.

The Thunderer prefers to deal with the enemy with his own hands, using many energy spells.

Hi all! Dmitry Kin is in touch and in the next article I want to talk about one of the most popular classes in the game, namely the healer and, in combination, the only representative of the element of light.

Key features

The priest of Titan Siege is essentially a magician and, unlike strong warriors, prefers to fight at a distance, but close combat is considered an Achilles' heel and can quickly lead to death, so you should take care of a partner for protection.

By choosing this class as your hero, you will have access to skills that allow you to heal yourself and allies, as well as inflict high damage on a single target. In the game, these abilities have a clear division - the development branches of the Apostle and the Inquisitor, we will now analyze them in more detail.

Vetka Apostle

If you want to play alone then forget it, Apostle is a team player and is meant to support his comrades. This path is great for those who like to be helpful to others and influence the fight by being a little on the sidelines.

In the common people, the characters of this direction are called healers or healers, as you like. They deserved such a name for their high knowledge in the treatment of allies during the battle.

It is worth noting that in addition to healing skills, you can also master a bunch of buffs (positive effects) that can be applied to yourself and group members.

Healers are always valued in RPGs and you can be sure that you will be happy to be taken in groups for clearing dungeons, going on bosses and other difficult journeys.

Branch Inquisitor

The characters of this direction are conceived as a DD class, which means they must deal a lot of damage, having light magic at their disposal. There are enough skills for these purposes and they are mainly aimed at confronting a single target.

If we take into account that the game is designed for PvP battles, then high damage on a single target will be very justified. Of course, there are skills for massive attacks, but in my opinion they are more suitable for PvE, which will allow you to lay down mobs in batches.

What to download?

It is difficult to say which skills to bet on, there can be several variations of pumping, and here I think everyone should choose for themselves. Thanks to the possibility of hybrid development, we can distribute the skills as we want and make a unique warrior.

Now the game has a maximum level of 70 and for everything about everything we will be given 69 skill points, so we will have to rely on them.

In my opinion, there are 4 options for pumping:

  • Pure Healer - we take the healing skills of the Apostle as a basis and focus on improving them
  • Support - based on the same healing skills, but instead of improving them, we add all kinds of buffs to them
  • Damager - take the skills of the Inquisitor to hit single targets and try to increase the maximum damage
  • Hybrid - here you can mold anything, crossing the skills of the Apostle and the Inquisitor, for all the will of your imagination

I will not analyze each skill and give a clear build of possible options, although if you have already developed and proven schemes, then I will definitely add them to the article, for everyone's benefit.

What is expected of a priest?

I am sure that many players in the world of Titan Siege for the most part will expect from the priest exactly his unique healing skills or, in extreme cases, buffs, and rightly so, because there are already enough DD classes in the game - wars, fire mages, killers, so another a pepper with high damage will surprise few people.

Conclusion

Summing up, I can assure you that the Priests will definitely find their place in the game. Don’t worry too much if you put points in the wrong skills, for a small amount you can throw off the entire build and re-draw it with new goals.

That's all for me, I will be glad for your comments and further development of the topic of light magicians.

What role-playing game can do without an assassin class? Yes, for sure, more than one project will not allow itself such a luxury, and the one that I liked also could not do without it.

However, the emphasis of the game on the classic scheme already implies the presence of this dangerous fighter, and in this guide I propose to figure out what our hero can be attractive for.

Key features

The Titan Siege killer is primarily designed to deal maximum damage per unit of time, in other words we have a melee DD class with physical attacks.

The main features are high movement speed, the ability to become invisible and high chances of inflicting critical hits. Ideally, a killer is a player whose strikes are focused on single targets, but there is the possibility of building up and on massive damage.

True, you should not be deceived by his impressive attacks, because his defense is not as strong as that of warriors and close combat against several enemies may end not in your favor.

In general, with the support of a healer, you can become a top-notch damage dealer and excel in direct contact.

branch robber

I personally found this development path very specific and not very useful, although it has some interesting abilities, for example, mass attacks that will perform well in PvE, enemy control skills and high movement speed.

According to the overall picture, I would more classify this branch as a PvE mode, because it will be difficult to fight with real players with the opportunities offered here, although if you have a different opinion, share it in the comments.

Skills from the left side develop control over the enemy, while the right side is aimed more at attacking, both single and multiple targets.

Assassin branch

I liked the development along this path more, there is also the vaunted invisibility, and high damage with critical hits, and the imposition of debuffs on the enemy, and even self-healing.

For PvP lovers, here you can find everything you need to build a really useful killer, and many skills work great for PvE, but it is worth noting that there is not a single mass attack skill in this branch.

I will give a build for one of the Assassin variants a little lower, but for now I will talk about the advantages of different variations of this class.

What to download?

For myself, I have identified several types of killers, on the one hand they are obvious, on the other hand, not everyone adheres to this simplicity and is sprayed on everything at once, as a result they get a useless character.

  1. Rogue / Control - we take from the top line Blitz, Penetrating Blow, Throwing Knives and Celerity, and otherwise we swing the left side of the branch. So we will get good abilities to slow down and stop the enemy, in the meantime inflicting damage on him.
  2. Rogue / DD - from the upper skills we take everything the same as the previous option, only instead of Penetrating Blow it is better to take Beating, then swing the right side. Thus, we get a damn dexterous hero with good attacking data for single and mass battles.
  3. Assassin / Control - as a basis, you can take Puncture, Dust in the Eyes, Power of the Poisoner and of course Running Shadow. For the rest, pump skills from the left side - this will allow you to develop the abilities already taken from the first line, control skills and wild speed in stealth mode.
  4. Assassin / DD - I download this type myself and its strength is in critical hits. Below I will give a build for him, which I think will be a great option for dealing high damage on a single target.

There is also the option of creating a hybrid, taking the most interesting skills from different paths and eventually getting a unique character.

Build for Assassin

As promised, I give a build that, in my opinion, will look advantageous in PvP mode and in particular against single targets.

Conclusion

In the end, I want to say that the above class is definitely interesting in its own way, but with its own troubles. Depending on your preferences, you can scatter skills to your taste, in my opinion, the killer should take out single targets as quickly as possible.

Good luck in developing the game and write your notes in the comments, maybe you have something to add to the article.

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