Fallout 4 deathclaw glove where to find. Rare and unique weapons

Helpful Hints 26.07.2019
Helpful Hints

Unique/ rare weapon The strongest, most useful, and overall best weapon in Fallout 4. It gives the player special bonuses, such as increased chance to knock back a target, or poison/irradiate them. You can get it by killing unique (legendary) enemies (and looting their corpses), or by completing quests. This guide will show you the best and rarest weapons in Fallout 4, where to find them, and what they do.

Deathclaw Gauntlet

Type of- glove
Bonus- No
Location- To get weapons, you must start the quest "Fatal Eggs" (Devil's Due).
Go to the Salem Witch Museum in the northeast. Enter through the basement and then go upstairs and go to the bathroom next to the main entrance. Take an intact deathclaw egg, and you will need to kill or run from the Wild Deathclaw (originally - the Claw of Death (Albino Deathclaw)). Then head to the nest marked by the quest marker in the north of the map, between Lynnwoods and Theta's Exploration Bunker. The weapon is stuck in the ground next to him.

Notes:
You can take a weapon, and then deliver the egg to Diamondcity without putting it in the nest.
Until the egg or quest is taken, the weapon will not appear on the nest.
The choice to "return the egg" will be negatively perceived by the paladin Dans (not tested on other satellites)

Location of the Salem Witch Museum

Nest and weapons nearby

Nest on the map

Nail Gun (Railway Rifle)

Type of - launcher shooting railroad spikes.
Bonus- Uses railroad crutches as ammunition. Nails the enemy to the wall.
Location- He can be found in a secret bomb shelter in the Super Mutant-occupied Long John Junkyard, southeast of Diamond City. To open the shelter, you need to turn on the power generator in the building next to the store with the Red Rocket logo. After that, go to the overturned carriage not far from the house and climb inside. The Nailgun is waiting for you in the hideout. Tips for finding the shelter and opening it are in John's terminal, on the second floor of the house.

Note: Excellent against opponents in power armor, taking out an entire element in one or two shots.

Generator

Eddie's Peace (Eddie's Peace)

Type of- revolver
Bonus- +50% limb damage
Location- You can get it while completing Nick Valentine's personal quest "It's About Time". It is used by Eddie Winter, whom you will have to fight at the end of the mission, in his hideout at Andrew Station. Just remember to inspect the body.

Pickman's Blade

Type of- knife
Bonus- 25 additional bleeding damage to targets.
Location- Lies in Pickman's safe. Go to the Pickman Gallery, south of Bunker Hill.
Climb to the third floor, then go down to the basement, through the opening in the wall. After passing the long catacombs, you will see the raiders pressing on Pickman. For getting rid of the raiders, he will give you a key that opens the safe behind one of the paintings. This knife is in the safe.

Faithful Friend (Old Faithful)

Type of- laser pistol
Bonus- double damage to enemies with full health
Location- Can be purchased from Arturo at Diamond City Market. This is the only pistol with a yellow border on the outer ring.

Righteous Authority

Type of- laser rifle
Bonus- Double damage from critical hits. Increasing fill rate
Critical Attack Indicator by 15%
Location- You get it as a reward for the Call to Arms quest. This is the first quest you complete for the Brotherhood of Steel. Speak to Paladin Danse at the Cambridge Police Station to start it.

Junk Jet

Life is in vain if you haven't killed anyone with a teddy bear yet!

Type of- junk launcher.
Bonus- uses junk as ammunition. Shots can do a lot of damage.
Location- The Scraptron can be found in the basement of Arkjet Systems, in parts that become available during the Call to Arms quest. It lies on a table in the engine control room (it is in front of the room where the generator is located, from where you can get a nuclear battery for power armor), next to a destroyed concrete wall.

On merit (Justice)

Type of- Shotgun
Bonus- Stagger chance on hit.
Location- can be bought from Penny Fitzgerald in the Alliance. You must pass psychological test at the gate to enter, but from the looks of it, there won't be a single wrong answer in it.

Big Boy (Big Boy)

Type of- Nuclear grenade launcher
Bonus- Shoots two mininuclear charges at a time.
Location- You can buy "Big Boy" in the Diamond City Market, from Arturo.

Kellogg's Pistol (Kellog's Pistol)

Type of- Revolver
Bonus- Critical hits restore AP
Location- Can only be obtained during the main quest "Reunion", in Fort Hagen. After killing Kellogg, search him for a gun.

Fort Hagen

Press and pray (Spray N "Ray)

Type of- submachine gun
Bonus- Explosive bullets deal area damage
Location- can be bought from Cricket, a traveling merchant who most often appears at Vault 81, in Bunker Hill, where, like all traveling merchants, she keeps a counter, and in front of the Diamond City gates.

Type of- rifle
Bonus- double shot
Price - 3138
Location - This rifle can be bought in Vault 81 from Alexis Combs. To open the Vault you will need to bring 3 nuclear block so take them with you. When you open the Vault, go right to the elevator. Go down and from the lift, turn right to find a vendor in a warehouse.

Special Survival Kit (Survivor's Special)

Type of- laser rifle
Bonus- when the player's health decreases, it deals more damage
Location- it is used by the paladin Brandis, who can only be met in the Theta Intelligence Bunker, in the final stage of the Lost Patrol quest, when you get the access codes there. You can get it either by killing Brandis, or by persuading him to return to the Brotherhood. Or just steal.

Map

Wastelander's Friend

Type of- pistol
Bonus- +50% limb damage
Location - You can buy this pistol from Deb Trader in Bunker Hill. She sits in the common hall, behind the monument.

Le Fusil Terribles

Type of- shotgun
Bonus- +25% damage and damage to limbs, increased recoil.
Location- This shotgun can be found on Libertalia, a capsized ship in the east. To get on board, use the lift, then up the stairs, and go into the captain's cabin. The weapon will be right in front of you, opposite the entrance, on a yellow crate.

Libertalia (1 - lift; 2 - wheelhouse)

Good Intentions

Type of- laser rifle
Bonus- critical hits taunt the target
Location- in Quincy Ruins, far southeast of the map. This is the densest location of the Shooters, and you will be met by three leaders at once. Of these, we are interested in the one that sits at the very top. Climb to the top of the ruined track, and find the shack in which the leader of the raiders named Clint, dressed in power armor, sits. Kill him and the rifle is yours.

Experiment 18A (Experiment 18A)

Type of- plasma rifle
Bonus- +25% fire rate, +15% reload speed
Location- You can buy it from the merchant in the Institute, on the ground floor. Very expensive, but very effective against synths.

Volley (Broadsider)

Type of- a gun
Bonus- No
Location- Obtained as a result of the quest to help the USS Constitution team "The Last Flight of the Constitution". He uses real cannonballs as ammunition. There are few of them (in fact - three dozen in the Castle, Fort Strong and Castle Tunnels, and extremely rare among merchants), but they do very high damage.

Savior (Deliverer)

Type - pistol
Bonus - increased chance of hitting VATS, +25% reduction in OD consumption
Location - Can be obtained during the quest "Intelligence Work", the first in the chain of "Underground" story quests. At the very end of the quest, the Deacon will call you and point to the body of Tommy Whispers on the floor, and say that his gun should belong to you.

Short Injection Carbine (Short Syringen Rifle)

Type of- rifle
Bonus- No
Location- Vault 81, northwest of Diamond City. First you must complete a few quests for the Vault dwellers. After the quest "The Nook" Dr. Forsyth will give you this weapon.
Note: This weapon, which exists in a single copy, is not considered unique by the game itself. Unlike the rest rare species weapons it can be dismantled at a workbench.

Ashbringer (Asmaker)

Type of- minigun
Bonus- +15 fire damage
Location- Start the side quest "The Excavation" in Goodneighbor. At the end, if you decide to side with Fahrenheit and convince him to leave or kill Bobby, she will give you this minigun as a reward.

Tinker Tom Special

Type of- Rifle
Price - 1649
Bonus- If you haven't entered combat yet, increases VATS accuracy, but increases
cost in OD
Location- At Railroad Headquarters, near Old North Church, northeast of Diamond City. Can be bought from Technician Tom, subject to good relations with the Underground.

Revenge of General Zhao (General Chaos's Revenge)

Type of- sword
Bonus- +50% damage to robots
Price- 2100 excluding "Charisma"
Location- South of Concord you can find the Drumlin Diner. If you
helped Trudy and her son, and killed the bandits, she will give you access to her goods. She is the first to be seen selling plasma weapons.

Winner (The Gainer)

Type of- Revolver
Bonus- +15 fire damage
Location- The winner is located at an unmarked pumping station, a little east of Finch's Farm, on the opposite side of the river. Go into the building and go down to the control panel with buttons. You must dial the combination 10, 4, 5, 1 by pressing each button several times. The door will open and you will see a dead body and a revolver next to it.

Virgil's Rifle carbine

Type of- laser rifle
Bonus- +50% damage to super mutants
Location- you can get this rifle during or after completing the quest "Shining Sea" in case of Virgil's death. Go to the Rocky Cave, southwest of the Crater of the Atom - it is located outside the outlined zone of the map. it dangerous place, with a high level of radiation and the obligatory Deathclaw before entering. Virgil lives in this cave, and you can kill him, or, in case you didn't find the serum at his request (or didn't look for it, or found it, but decided to lie), he himself will ask you to kill him before it's too late . The rifle will be on his body regardless of Virgil's form - human or mutant. You can also just steal it.



Cryolator

Type of- rifle
Bonus- freezes opponents
Location- The cryolator is locked in a display case in Vault 111 with a lock of the highest difficulty level, so you can't get past it in any case, as well as take it. But using the Dog bug, you can get it without hacking - just take the Dog with you, stand so that the Dog is between you and the display case, and order the dog to bring you an item (talk→bring→item). The dog will take it from the shelf as if the Cryolator was lying on the floor.

Reba II (Reba II)

Type of- Rifle
Bonus- +50% damage to swamps and insects
Location- go to Salem, on the peninsula in the northeast. Kill the swamps in front of the house on the street and talk to Barney Rook on the roof. He will ask you to repair some turrets around the settlement, and when you do that, he will give you a key to the room (it can be stolen from Barney's pocket) where this rifle is. Attention: in case of his death, or threats from you, the rifle will disappear from the table.

Prototype UP77 “Limitless Potential” (Prototype UP77 “Limitless Potential”)

Type of- Plasma gun.
Bonus- the weapon does not require cartridges and reloading.
Location- This versatile plasma pistol can be found in the abandoned trading settlement of University Point, on the coast southeast of Diamond City. Guards and passers-by in Diamond City itself will tell you about this location. Go to the building of the credit union, located to the right of the main entrance, then go through the right door, closed from the terminal nearby. Then go down to the basement and go to the bank vault. Hack the safe, locked with a top-level lock (there are two of them, we are interested in the one opposite the entrance), and press the red button. A secret room will open inside which the treasured weapon will be waiting for you on the table.

University Point on a Commonwealth map

The location of the safe we ​​need

Pistol Lorenzo (Lorenzo's Artifact Gun)

Type of- pistol.
Bonus- when fired, knocks back the enemy.
Location- Can be obtained if, during the quest "The Secret of the Cabot House", you decided to kill Lorenzo in the Parsons Psychiatric Hospital. The weapon deals physical and radiation damage, and also sends opponents flying. Unfortunately, this gun often fails to use, due to the fact that it uses very rare and expensive ammunition designed for gamma weapons.
Note A: Actually, both the Lorenzo pistol and the Zeta pistol are just an improved version of the standard gamma pistol.

Parsons Psychiatric Hospital on a Commonwealth map

Zeta Gun

Type of- pistol.
Bonus- missing.
Location- The Zeta Pistol is an alternative to the Lorenzo Pistol, if during the quest "The Secret of the Cabot House" you decided not to kill him, but to free him. After killing Jack Cabot, search his corpse. The Zeta Pistol is no different from the Lorenzo Pistol.
Note: Most companions have a negative attitude towards killing Cabots.

Singing (Partystarter)

Type of- grenade launcher.
Bonus- +50% damage to people.
Location- The grenade launcher can be purchased for as little as 5,000 hard-earned caps at the KLE0 shop in the Good Neighbor location.

Store KLE0.

Big Jim (Big Jim)

Type of- wrench.
Bonus- +20% chance to damage opponent's legs.
Location- Head to Walden Pond, southwest of the Liberty Museum and south of Concord. Climb into the drain pipe, and just go forward through the tunnel until you reach the room where the raiders Walter and Whiplash are. After the death of both raiders, you can safely take Big Jim from the table on which the red tool box lies.

Walden Pond on the Commonwealth map

Shish kebab (Shishkebab)

Type of- sword.
Bonus- +13 additional flame damage.
Location- When you want to take this weapon your character must be at least level 20. The sword can be found at the Sogas Ironworks factory, inside the Sogas Furnace, northeast of Diamond City. To take the sword, you will have to defeat the leader of the bandits, nicknamed Slag. The raider is wearing power armor. The settlement quest "Finch's Farm" is connected with the shishkebabab. After you defeat Slag, talk to Jake Finch and accept the quest "From the Fire to the Fire". Jack will lead you to Abraham Finch, who will give you extra experience and after admiring the Shish Kebab, he will hand it to you.

Saugas Ironworks on a Commonwealth map

Raider Leader Slag

Grognak's Ax (Grognak's Ax)

Type of- axe.
Bonus- increased chance during combat to knock the enemy off balance and inflict additional bleeding damage.
Location- Weapons can be found in the Hubris Comics building northeast of Diamond City. You will also enter the building on a mission, but only if you have already picked up the Silver Shroud radio. Once you are inside, you will notice an ax lying in a display case, standing right next to the left wall. Having opened the display case, feel free to take the weapon for yourself.

Furious Power Fist Weapon

Type of- glove
Bonus- consecutive attacks on the same target increase damage.
Location- Brass knuckles can rightly be considered one of the most difficult weapons from this list. Stock up on explosives, don power armor, and grab the best weapons you have, then head to Swan Pond, on the Boston Common. The area is contaminated with radiation, and the water is doubly dangerous, so be on your guard. You will remove brass knuckles from the body of a dead Swan when you win up in a fight.

Alien Blaster Pistol

Type of- pistol.
Bonus- missing.
Location-Once you reach level 14, a flying saucer will fly over you and crash west of Boston. Find the shipwreck near Oberland Station, then head down the hill to a small cave nearby. Inside you will be building by no means a kind alien. Unfortunately, you will have to end him, but find a good gun from him.

Kremv's Tooth (Kremvh "s Tooth)

Type of- sword.
Bonus- effect of poisoning.
Location- You can find this sword in the Dunwich Drillers quarry, which is located in the northeastern part of the map, between the Sweatshop and the Salem Witch Museum. Finding it is quite difficult, as it is hidden under radioactive water. Finding ourselves at the very bottom of the quarry, we pass into a slot punched in the northeastern wall, then we go down lower and lower, into the face. We go through a corridor with almost no branches to a vertical working. Going down the stairs, we turn again into the side passage and go to the very dead end. The door is on the left. Along the way you will meet many ghouls and raiders. Then we go to the well. We dive into it. At its very bottom, you can find a passage leading to the side. We swim through it into the ritual room, where the cherished Tooth will be waiting for you on the altar.

Shem Drowne Sword

Type of- sword
Bonus- additional target damage from radiation
Location- After taking a few cases from Valentine from the table, we start the Gilded Grasshopper quest. At the end of this quest, we find ourselves in a small cemetery, behind the Gallery
Pickman. Having dug up the grave of Shem Drown, we get a sword.

Baseball cue ball of the world series 2076 (2076 World Series baseball bat)

Type of- bit
Bonus- chance to throw the enemy in the air
Location- Jamaicaplein. In the storage building of the city hall. The key can be found on a corpse in the church. Leads to this weapon in the same way side mission from the "Miscellaneous" section of Pipboy: find the treasure of Jamaicaplein, which we get by picking up a holographic recording from one of the corpses of scavengers at the entrance to the city. To begin with, we search the church, which can be accessed from a neighboring building, and then we head to the city hall building itself. The bat is in the right display case in the treasure room. Raiders would be very surprised if they saw this collection.

storage

Rockville Slugger

Type of- bit
Bonus- 40% to the cost of OD
Location- bought in Diamondcity, in the market from Mo Cronini

Death From Above

Type of- grenade launcher
Bonus- +75% movement speed while aiming
Location- Bought from Teagan on Prydwen after gaining the rank of Paladin in the Brotherhood of Steel.

Silver submachine gun. (Silver submachine gun)

Type of- submachine gun
Bonus- No
Location- it is given to the player by Kent Connolly during the Silver Shroud quest, in Goodneighbor.

Last Minute (The Last Minute)

Type of- gauss rifle
Bonus- +50% limb damage
Location- bought from Ronnie Shaw in the Castle, after completing the Old Cannons quest.

Wazer Wifle Var. descriptions 1

Type of- laser rifle
Bonus- infinite ammo
Location- after completing the main story quest (most likely for the Institute), you can talk to "Sean". One by one, he will give you three unmarked quests (he will ask you to bring something from the garbage). A day after the last "gift" he will give you this rifle.

AX90 Fury

Type of- pistol
Bonus- +50% damage to super mutants
Location- bought from Teagan, after completing the main quest "Reunion"

Sentinel's Plasmacaster

Type of- plasma rifle
Bonus - ???
Location- Bought from Teagan on Prydwen after gaining the Guardian title in the Brotherhood of Steel (end of storyline).

Deathclaw glove in Fallout 4- one of the most powerful melee weapons, and if it is modified, then in addition to additional damage, there will also be a chance to disarm the enemy.

Where to find

  • Near the location of the Garage of Atomic Cats. You need to head to the northeast and find the sewer pipes. This is where this weapon will lie. But be careful, a lot of ghouls live here.
  • Near the deathclaw nest. During the quest "" you will have a choice: take Wellingham or return him to the nest. In the second case, it is near this nest that the weapon lies. Keep in mind that you can get there without completing the quest, but then you will have to fight the monster that lives there.
  • After your hero reaches level 20, the gauntlet has a small chance to appear from merchants, and also drops from high-level raiders and the deathclaws themselves.
  • And, of course, you can get this weapon with the help of cheats. It is enough to enter the command "player.additem 000D8576" in the console - and the glove will appear in your inventory.

If you have a scheme and a workbench in Fallout 3, you can collect weapons yourself, and some homemade items turn out to be much more lethal than standard game ones. To assemble, you need weapon schematics and workbenches. Where to get all the schemes is detailed below, as well as the necessary components and indicators of the finished weapon. You can use any workbenches - your own bought or seen in other buildings. If you want to diversify your choice makeshift weapons you can install the plugin Junk Metal Schematics.

State (SST) of collected weapons depends on the value of the character's repair skill and the number of schemes found (for cap mines and cola hammers, the number of finished mines and grenades at the exit increases):

  • in the presence of the 1st scheme, SST = 50% of the value of the repair skill;
  • in the presence of 2 SST schemes = 100% of the value of the repair skill;
  • in the presence of 3 SCT schemes = 125% of the value of the repair skill (but not more than 100% SST).

The fourth (and all subsequent) schemes found do not affect the CCT of the collected weapons, they are added to the character's inventory and can be useful in the form of caps earned for them, for example.

Bottlecap Mine

Cheap and easy to manufacture, produces a powerful explosion. It is installed in the same way as the anti-personnel mine (Frag Mine), but causes much more damage. In addition to the ability to collect cover mines on your own, they very often come across ready-made on workbenches, and in many cases they can be picked up without hindrance. Of the components, lunchboxes and firecrackers are the most rare.

    Indicators:
    Components:
  • Lunchbox - 1 pc.
  • Petard (Cherry Bomb) - 1 pc.
  • Sensor Module - 1 pc.
  • Bottle cap (Bottle Caps) - 10 pcs.
    Where can I find diagrams:
  • One of the quest rewards The Wasteland Survival Guide, Moira Brown is giving away this circuit for anti-personnel mine With minefield(Minefield);
  • In an abandoned garage and shop, Joko (Jacko's Pop & Gas Stop), lies on a workbench;
  • In Dashwood's safe in Tenpenny Tower, the key to the safe can be obtained from the owner for information on the fate of his servant Argyle, or the key can be stolen or removed from Dashwood's body;
  • Buy from the Trash Dealer in Little Lamplight or steal the key to the merchandise closet from him.

Note: Finding more schemes increases the assembly efficiency of the cap-min, i.e. after you have the second circuit, from one set of necessary components you will get two cover-mines, and if you have three circuits, the output will be three cover-mines (this is the maximum).

Dart Gun

A silent and surprisingly deadly toy that shoots darts poisoned with radscorpion venom. There is no problem with ammunition - darts are often found in destroyed buildings. Hitting a poisoned dart in the target's leg renders the target immobile (+does a small amount of damage over 8 seconds), so this weapon is very useful against fast opponents like deathclaws, yao-gai and others. Of course, it is useless to shoot robots with a dart gun - the poison will not work on them.

    Indicators:
  • Management Skill - light weapon, Damage - 6, Weight - 3
  • Ammo - darts, Magazine capacity - 1
  • Effects - poison damage 8 (8 sec.), right / left leg -1000
    Components:
  • Spray gun (Paint Gun) - 1 pc.
  • Radscorpion Poison Gland - 1 pc.
  • Toy car (Toy Car) - 1 pc.
  • Rubber surgical tourniquet (Surgical Tubing) - 1 pc.
    Where can I find diagrams:
  • Hannibal Hamlin's reward in the quest Head of State ;
  • At the power station MDPL-05 (MDPL-05 Power Station);
  • Buy from Lydia Montenegro from Boutique Le Chic in Tenpenny Tower or steal the safe key from her.

Note: Finding more schematics increases the build quality of the dart launcher (see the note on the condition of the assembled weapons above), and "10% and 20% stronger" in Pipboy, do not pay attention.

Deathclaw Gauntlet

These gloves will give you the ferocity and ability to penetrate the enemy's armor, inherent in the deathclaws. Of course, provided that you can borrow his paw from the death claw.

    Indicators:
  • Control skill - unarmed, Damage - 20, Weight - 10
  • Ignores target's armor damage resistance
    Components:
  • Wonder Glue - 1 pc.
  • Leather belt (Leather Belt) - 1 pc.
  • Medical splint (Medical Brace) - 1 pc.
  • Deathclaw Hand - 1 pc.
    Where can I find diagrams:
  • Bannon's reward from Rivet City for helping him with a mini-quest;
  • In the location of the track and camping F. Scott (F.Scott Key Trail & Compound), lies in a burned-out trailer;
  • Drops randomly, if you see a dead wastelander and a deathclaw nearby (or something similar), then there may be a scheme on the body.

Note: Finding more schematics increases the build quality of the glove (see the note on the condition of the assembled weapons above), and "10% and 20% stronger" in Pipboy, do not pay attention.

Molotov Cola (Nuka-Grenade)

Compared to this mighty cocktail of carbonation and detonation, the Plasma Grenade is child's play. Unfortunately, its preparation requires a very rare and sought-after component in The Nuka-Cola Challenge quest - Quantum Nuka-Cola. In total, you can find 94 bottles in different locations, there is also a 10% chance of finding quantum in vending machines, but this does not change the situation much. Ready-made, this hellish cocktail also comes across, but very rarely.

    Indicators:
  • Control skill - explosive, Damage - 500, Weight - 0.5
  • Within 20 feet of the explosion 2 fire damage (8 sec) and radiation (8 sec)
    Components:
  • Nuka-Cola Quantum - 1 pc.
  • Tin Can - 1 pc.
  • Turpentine (Turpentine) - 1 pc.
  • Cleaning agent "Abraxo" (Abraxo Cleaner) - 1 pc.
    Where can I find diagrams:
  • Buy from caravaneer Doc Hoff;
  • In the Cliffside Cavern;
  • Reward from Sierra Petrovita of Girdershade in The Nuka-Cola Challenge.

Note: Finding a larger number of circuits increases the efficiency of assembling hammers-cola, i.e. after you have the second scheme, from one set of necessary components you will get two hammers, and if you have three schemes, the output will be three hammers.

Railroad Rifle

Shoots railroad spikes, which can be easily found in industrial areas, depots and other places. This rifle is capable of stopping the enemy in place and pinning their limbs to walls.

    Indicators:
  • Control skill - light weapon, Damage - 30, Weight - 9
  • Ammunition - railway crutches, Magazine capacity - 8
  • Nails the limbs of enemies to walls
    Components:
  • Crutch - 1 pc.
  • Pressure gauge (Steam Gauge Assembly) - 1 pc.
  • Nuclear battery (Fission Battery) - 1 pc.
  • Pressure Cooker - 1 pc.
    Where can I find diagrams:
  • Abraham Washington's reward in the quest Stealing Independence ;
  • At the MDPL-13 Power Station (MDPL-13 Power Station) in the substation building on the workbench;
  • Buy from Tulip in the Underworld.

Note: Finding more schematics increases the build quality of the railroad rifle (see the note on the condition of the assembled weapons above), and "10% and 20% stronger" in Pipboy, do not pay attention.

Rocket (Rock-It Launcher)

It may not be the most accurate heavy weapon, but as long as there is rubbish lying around, you have shells. Load up the store with this junk and turn the junk into deadly weapon. The damage dealt to the target depends on the weight of the debris being fired, the heavier it is, the more damage will be.

    Indicators:
  • Control skill - heavy weapon, Damage - 50, Weight - 8
  • Ammo - miscellaneous junk, magazine capacity - 12
    Components:
  • Vacuum cleaner (Vacuum Cleaner) - 1 pc.
  • Leaf Blower - 1 pc.
  • Fire hydrant nozzle (Firehose Nozzle) - 1 pc.
  • Conductor - 1 pc.
    Where can I find diagrams:
  • Buy from Moira Brown from Megaton;
  • Buy from the caravane Crazy Wolfgang;
  • In Vault 101, open the hidden safe behind the picture with the saying in the father's laboratory;
  • In the armory of Rivet City (it is in the superstructure of a former aircraft carrier).

Note: Finding more schematics increases the build quality of the racket (see the note about the condition of the assembled weapons above), and "10% and 20% stronger" in Pipboy, do not pay attention. If skill heavy weapons your hero is 100, then the damage from the racket will be 50, regardless of the weight of the junk fired.

Shish kebab (Shishkebab)

Ignite and use in close combat, and your "shish kebab" will cut and burn the enemy at the same time.

    Indicators:
  • Control skill - melee weapons, Damage - 35, Weight - 3
  • Ignite the target, damage 2 (5 sec.)
    Components:
  • Gas tank (Motorcycle Gas Tank) - 1 pc.
  • Igniter (Pilot Light) - 1 pc.
  • Lawnmower Blade - 1 pc.
  • Handbrake from a motorcycle (Motorcycle Handbrake) - 1 pc.
    Where can I find diagrams:
  • Reward Vance (Vance) in the quest Blood Ties or removed from his body;
  • Buy from caravaneer Lucky Harith;
  • A little west of the SatCom network station NN-03d (SatCom Array NN-03d), in a shed next to a workbench.

Note: Finding more schematics increases the build quality of the shish kebab (see the note on the condition of the assembled weapons above), and "10% and 20% stronger" in Pipboy, do not pay attention.


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