Wot siege mode Fri. Swedish technology in the ranks

Interesting 11.08.2019
Interesting

All of them, without exception, have high performance and interesting qualities, while the UDES 03, a tier eight anti-tank self-propelled gun, impresses with its abilities.

Tactical and technical characteristics

What you immediately notice is her movement speed. Did the developers mess something up? Forward movement - about 70 km / h, backward - 50!

There are two guns to choose from, but what kind! Stock - 90 mm, top - 10.5. The first has a penetration of 210, the second has 288. And this is at the eighth level! In addition, there are no armor-piercing ammunition, only sub-caliber and land mines. It's just a holiday! For all this “beauty”, the “peteshka” is forced to pay ... Yes, yes, with armor protection. More precisely, its absence. Weak sheets of iron cannot even be called “cardboard”, rather, it is thin, tissue paper to protect against midges and mosquitoes.

Who is behind the levers?

The carefully pumped crew of "peteshki" of the previous levels is thinning before our eyes. The loader "went AWOL", the gunner went to catch up with him. Now they sit in the barracks or go to the DMB, as the player decides. As a result, the commander, driver and radio operator remained. Entering the battlefield with unprepared soldiers is like death. Tankers need to be taught and taught to the maximum extent possible. Choosing perks for them is a personal matter for everyone, but the ability to "camouflage" is the most demanded and necessary.

Behavior on the march

In the marching mode of firing, the Swedish “petashka” behaves dynamically and maneuverably. The best position to control the terrain will be taken first. That's just to shoot in this position is very problematic. The barrel does not go down. And the slightest unevenness will lift the nose of the car into the sky. Yes, and mixing in three seconds leaves much to be desired.

tank destroyers under siege

The magic key is pressed, two seconds pass, UDES 03 has entered siege mode. After that, it seems to change. It turns into a huge spinning tower. The protective mode of the camouflage net is active and does not turn off. Rotating it from side to side does not turn off the effect of the stereo tube (if, of course, it is installed). But when moving forward and backward, everything disappears. Aiming guns in this mode is just a song. As such, it is practically non-existent. The body turns to the required angle, one and a half (!) seconds pass, and that's it, there is complete mixing. Taking into account the spread of both guns at 0.35 m per 100 meters, such a firing point is capable of spoiling the armor of enemies in order. But all this is ideal, and so far the “Swede” has not been “in the light”. And if this happens, then the fight is almost over for her. The speed of movement in siege mode is 4-5 kilometers per hour. That is, it practically stands still. It is impossible to quickly change position. And in 2 seconds of changing to marching mode, the enemies manage to destroy it with a couple of shots.

Two types of combat

  1. Firing from an ambush, a well-fortified position, when the AT is fighting by the rules.

Operates behind heavy tanks, "highlighting" the battlefield with them so that they are not destroyed by members of the enemy team. And at the same time, supporting them with their sub-caliber ammunition.

  1. offensive mode.

Yes Yes. On UDES 03 you can fight as assault tank. But with certain conditions. The dynamics of technology allows you to quickly reach a profitable fighting position, occupy it, switch to siege mode and wait for the enemy to approach. On the Siegfried Line map, you can easily position yourself at the central gate.

And you need to do it on the rise up the mountain. In siege mode, due to the triangularity (when viewed from the side), the plane where the gun is installed will be on the same level with the soil of the central square. And getting into it from the position in which the enemies will be is very difficult. In turn, they are very vulnerable, located, as in a parade.

A small "bun" from the "developers"

Due to its design, in any position, the UDES 03 gun is located just below the middle of the hull of the vast majority of tanks. And therefore, it is necessary to fire at the lower armor plate, with all the ensuing consequences for the enemy.

Hello everyone and welcome to the site! Tankers, you all already know that a new patch 0.9.17 is on the threshold of World of Tanks, which will bring a lot of new things with it. But the main thing is the appearance of a new nation in the game, and now we will talk about the Swedish tank destroyer of the eighth level, in front of you UDES 03 guide.

The entire branch of Swedish self-propelled guns is of some interest, but it is from the eighth level that unusual solutions of Scandinavian designers begin to be implemented in the form of a hydropneumatic suspension and related transformations of our UDES 03 WOT in two different combat modes. However, all these nuances require separate explanations, which we will now do.

Hydropneumatic suspension UDES 03

Perhaps, this issue needs to be dealt with first of all and for the first time in the Swedish tank destroyer branch, the hydropneumatic suspension appears exactly at the eighth level, but unlike the 9th and 10th levels, it is partial here.

What does it mean? Everything is simple, UDES 03 World of Tanks this decision implemented only for the rear axle, that is, the position of the body cannot be fully adjusted, only the stern can be raised and lowered, while the front of the machine is always in one position.

Here a reasonable question arises - what about the UGN guns? And again, the Swedish designers found a simple, although not the most successful solution. Our gun is not welded to the hull, like the tank destroyers of the ninth and tenth levels, that is, the gun UDES 03 moves freely up to 20 degrees. Regarding the negative angle of inclination, everything is done by lifting the stern using a hydropneumatic suspension (for clarity, everything is shown in the screenshot above).

Combat modes

Closely related to the hydropneumatic suspension is another important detail which is the uniqueness of this machine. It's about that UDES 03 Swedish tank able to transform into two modes, each of which is needed to perform two different tasks:
1. Marching - this mode is necessary purely for moving around the battlefield. The point is that in marching mode, our self-propelled gun is not able to use hydropneumatic suspension, but we get incredible mobility. The maximum speed when moving forward is an insane 70 km / h, and in reverse we can go at a speed of 50 km / h. But there is also a negative side - in this mode it is extremely inefficient to fire.
2. Siege - as you may have guessed, this type of transformation is needed for combat operations. In it, the UDES 03 World of Tanks has a hydropneumatic suspension, we get a higher rate of fire and good accuracy. But in the "siege" our tank destroyers move like a turtle.

TTX UDES 03

Now that you have an idea of ​​the main features of the Swedish tier 8 self-propelled gun, it's time to talk about its parameters. For starters, we have a frankly small margin of safety and a very poor view of 350 meters.

If we talk about what are UDES 03 specifications, affecting survivability, on the one hand, everything is quite interesting, but on the other, sad. Nominally, our all-round armor is disgusting, any landmine inflicts full damage and breaks through these meager 20 millimeters every counter.

In terms of mobility, as already mentioned, in the marching mode, this unit has an incredibly high maximum speed, in addition, it has excellent dynamics, but the chassis turning speed UDES 03 WOT rather weak, so it will be difficult to lay steep maneuvers or resist torsion.

gun

I would like to draw your attention to the most important part of each tank - weapons. Of course, we will talk specifically about the performance characteristics of the gun in siege mode, and for the most part you will be pleasantly surprised.

UDES 03 gun has far from the largest, but quite a worthy alpha strike. At the same time, if we talk about the rate of fire, in siege mode without a rammer, we reload 9.88 seconds (11.22 in marching mode), which is quite a long time, but still the DPM remains quite good - about 2300 damage per minute.

With penetration UDES 03 World of Tanks everything is fine, even in battles against dozens you can feel very comfortable, but if you don’t want to aim for a long time and in case the enemy is uncomfortable, it’s better to carry about 10-15 gold shells with you.

As for accuracy, in siege mode, this parameter is very pleasing, because we have a small spread, good mixing, and only the stabilization let us down a little, although there is no discomfort when shooting.

The last thing I want to say in terms of weapons is the angles of vertical and horizontal aiming. To the sides UDES 03 Swedish tank the cannon cannot be moved, but due to good accuracy there are no problems with this, you can safely turn the hull. And even UVN leave only positive emotions, because the negative angle of inclination is as much as 14 degrees.

Advantages and disadvantages

In order to fully evaluate the machine, understand what it is capable of, properly equip it in the future and deal with its use in combat, it is necessary to highlight the main advantages and disadvantages, which we will do.
Pros:
Excellent mobility (marching mode);
Low and small silhouette;
High level of disguise;
Good DPM;
Excellent penetration;
Good accuracy;
Comfortable vertical aiming angles.
Minuses:
Mediocre booking;
Small margin of safety;
Very poor viewing range;
Small alpha strike;
Weak maneuverability.

Equipment for UDES 03

Before going into battle, it is necessary to complete all preparations and now we will take care of equipping this unit additional modules. Of course, for maximum effect, you first need to think about damage, but you should not forget about weaknesses. In general, for UDES 03 equipment set like this:
1. - without it, reloading takes a really long time, besides, it is important to maximize the DPM.
2. - there is no other way to radically change the deplorable situation with the review, so feel free to install.
3. - when we talk about tactics, you will understand that this is a good completion of the set, it will be very difficult to notice this PT in the bushes.

A good alternative to the third point, aimed at increasing the firepower and comfort of the game on the UDES 03, would be VENTILATION. The fact is that our disguise is already excellent, so overclocking will be to someone's taste. general characteristics tank.

Crew training

Of course, you can't help but think about how exactly you will distribute skills among crew members, because this is another way to improve the tank and you should not miss this opportunity. But even despite the fact that our crew consists of only 3 people, the principle of pumping, with the exception of prioritization, will be quite standard for tank destroyers and on UDES 03 perks learn the following:
Commander (gunner) - , , , .
Driver (gunner) - , , , .
Radio operator (loader) - , , , .

Equipment for UDES 03

Another standard can be deservedly considered the purchase of consumables, because, as in most cases, if you do not have extra silver, it is better to take , , . As for a more reliable kit that will save you in a tense situation, on Tank Destroyer UDES 03 equipment it is better to carry in the form,,, and it is preferable to replace the last option with.

Game tactics on UDES 03

So we come to the most important part of the guide, in which we will talk about the strategy and the most effective application this device. Of course, in order to realize the potential of the machine, it is necessary to remember its advantages and disadvantages, as well as unique features.

In general, for UDES 03 tactics combat is reduced mainly to taking a good position on the second or even third line and conducting aimed fire at the allied light. At the same time, standing in the bushes with an activated camouflage net, it will be extremely difficult to spot us, and the “horns” will give confidence that even without allies we will have the right to fire the first shot.

UDES 03 Swedish tank literally created for an ambush style of play, because we have a good, accurate, penetrating weapon, thanks to which in siege mode you can fire at long distances, compact size and excellent camouflage.

As for the serious advantage in the form of excellent mobility, this plus can be used in different ways. On the one hand, thanks to the speed, you can be the first to arrive at the position and choose the best point for firing. On the other hand, when it smells of fried, Tank Destroyer UDES 03 World of Tanks able to very quickly transform into a marching mode and even faster to leave dangerous place. By the way, regarding the latter, always keep an eye on the situation around you, 2 seconds spent on the transition between modes can cost you a trip to the hangar, so you need to act in advance.

And now I would like to tell you about one nuance. Due to the low silhouette, there are difficulties with firing when you need to shoot from behind, cover, an obstacle or a hill, and the height of the car is sorely lacking. In this case UDES 03 WOT hydrodynamic suspension can be used - while in siege mode, lower the sight down to lift the stern as much as possible, then raise the gun and you will immediately feel the difference (example in the screenshot above).

Finally, it remains to be reminded that it is better not to engage in close combat on this self-propelled gun, also beware of land mines and artillery shots, and if a light bulb lights up above your head, urgently change your position. And it’s not worth standing the whole fight in one place, tank UDES 03 has excellent mobility, don't forget to use this advantage to your advantage and be creative.


So, today is December 14, 2016 and almost a day and a half has passed since the actual launch of the servers with the new patch 9.17 (The news was published on the official game portal).

After the servers were launched, some players immediately opened and bought the top vehicles of the new branches of Sweden - TTs and tank destroyers. We will not write anything about TT today, but we will focus on tank destroyers. Inattentive and emotional players, under the influence of beautiful pictures from the video and the hype about the imbalanced top tank destroyers of the Swedes, discovered and purchased these tank destroyers for free experience. Someone immediately took the 10th level Strv 103B. And someone decided to save a little - and opened UDES 03 (Sweden level 8 tank destroyers) for free experience. The interest was well warmed up by both the developers of the game and many popular streamers.

I was prompted to write some oddity of the situation. me as a player middle class, it is already clear that the top tank destroyers in Sweden are frankly not the technique that the game developers advertised. But popular streamers, together with the developers, continue, as if nothing had happened, to release videos and stream exciting rides in line with “on the way to Strv 103”:

A video from the developers a few hours after the launch of patch 9.17 -
Yusha (protanki) - " Upgrading TOP Swedes ★ Kranvagn and Strv 103 »
Flash - " Tank inspection Analysis - Way to Strv 103B (Sweden - Fri branch) »
Etc.

I looked at the forum - the situation there does not look good.
Here is a theme created by the game developer and interesting comments from players:


And further:


And further:

And a masterpiece:


Brilliant developer response!
“..roll back at least 300 fights, I think then your opinion about this car will change.”

I'll tell you a little secret - from the number of battles carried out on a tank, its characteristics, such as armor, will not change in any way.
BUT the main problem lies right there.


In addition, the disguise of the Strv 103B is very ambiguous. After the shot, the anti-tank box glows like Christmas tree in a dense forest. The notorious grid, which, according to the promises of the developers, should now work in siege mode both in motion and when turning, of course, stops working for 3 seconds after the shot. These 3 seconds are enough to guarantee a trip to the hangar.

Last night, while rolling a Swedish ST of the 6th level, he met head-on with a Swedish PT of the 8th UDES 03, rolled back, and almost dismantled this PT from invis (it was not me who highlighted it). Shooting BBs. Not a single ricochet and 100 percent constant penetration. UDES 03 did not help any dodges and transitions from marching to siege mode, NOTHING helped. UDES 03! The vaunted level 8 PT! It was shot stupidly "in the face" by a tier 6 tank without boasted imbalance characteristics!

I did not play on the test server, but I foresaw such a situation. I just wanted to make sure in practice that this is exactly what will happen.

The catch for inattentive players was that the developers provided information in a very veiled way. I quote a paragraph from the publication of the Swedish tank destroyers: UDES 03, Strv 103-0 and Strv 103B:

In Update 9.17, players can expect two versions of this legendary vehicle: the Strv 103-0 and the more advanced Strv 103B. Both tank destroyers have a marching and siege combat mode and are ideal for ambushes. A high speed (due to the rejection of massive reservations) and stealth allow you to instantly change position. Low profile, rational angles of inclination of armor, and also make them serious opponents in ranged combat. Their guns pierce even the strongest armor, however melee is not the best the best place for these tank destroyers, since their poor maneuverability in marching and siege modes makes them very easy targets. In addition, the review of the Strv 103 is limited to a modest 360 meters, which requires interaction with more "sighted" allies. As a result, the efficiency of machines differs significantly in different modes.


What happened as a result: firstly, the developers refused to rework the rules of two and three calibers; secondly, unlike the videos, which show a beautiful picture with a lot of ricochets, further information about ricochet armor or huge reduced armor is not indicated anywhere in the characteristics (they wrote: ... rational armor slope angles); thirdly, about disguise - indicated low profile and stealth without specifying what will happen after the shot; in the fourth - incredible weapon characteristics and the accuracy is also far from what the players expected; fifthly, it is indicated that one must be wary of close combat, although in fact one must be wary of any contact with the enemy at all (light) and not a word about this.

The catch is that top Strv 103B 10th level would also have been shot "in the face" by the same Swede without any problems 6th level(Yes, probably any ST starting from the 6th level). The main thing is to know the weak areas. And they are huge!

Soon World of Tanks is expected to expand the number of vehicles. is added. On the this moment all performance characteristics are already known new technology, but they are still not entirely accurate. Let's take a closer look at the Swedish tier 8 tank destroyer - UDES 03, has a rather small size, has a low silhouette in comparison with existing machines of this class.

Historical Facts UDES 03

Tank brand UDES 03 can be called an experiment of Swedish engineers. It was on it that they first tested the mounting of the gun outside the tower. The tank itself had no turret. A 105 mm gun was fixed in an uninhabited turret, which was located on top of the tank hull. After testing such a tank model in action, the military admitted that the engineers' idea was very interesting.
The Swedish military ordered about three hundred tanks of this brand for their needs. Weight UDES 03 - fifty-eight tons, the crew consists of three people. The main gun with a caliber of 140 millimeters is complemented by a cannon with an automatic sight of 40 millimeters. The tank was "dressed" in heavy-duty armor. In order for the UDES 03 tank not to be inferior in speed to its competitors, it was equipped with a diesel engine with a capacity of 1475 horsepower. In addition to the engine, the tank has an automated transmission and hydropneumatic suspension. All these components made it possible to change the angular position of the tank.

She has a break in 223 mm, a conventional projectile, and 260 mm– premium. The DPM of the gun is one of the worst on the level, it is approximately 2230 points. As for dynamics and mobility, everything is very good here. It turns out that the speed forward and backward is the same, and is integer 75 km/h. This indicator is not found in any PT in game world of Tanks, moreover, not many tanks can boast such speed indicators. It also has a good stealth coefficient, which allows you to use a handicraft way of playing.

If you look at the overall characteristics of the UDES 03, they look like this:

Comparison of Swedish tank destroyers UDES 03 and Strv 103B

Despite the difference in 2 levels, when compared with, these tanks have a lot in common. When visually compared, their shape and silhouette immediately catches the eye. Both vehicles have a low height, a rational arrangement of armor, in the frontal part of the hull, and there are some similar performance characteristics.

Their guns are almost the same, both have information in 3 seconds, accuracy 0,3 , and the number of shots per minute is - 6,43 . Only one-time damage differs, at level 8 - 240 , and on 10 - 390 . The stealth of the two tanks is very similar, they have almost the same coefficients. This means that they will have the same gameplay.

Crew skills for tank destroyers UDES 03

The crew of the UDES 03 tank destroyer consists of three people, so the right skills for the crew are matched to the tactics of playing on the tank.

And if the UDES 03 can carry out full-fledged shooting only from the "siege mode", then it is best to set " stereo tube» - increasing the viewing range. Do not forget about increasing DPM in battle, for this we set " gun rammer ". We also recommend installing camouflage for all seasons.

Brief summary of the UDES 03 tank


Having studied in detail TTX of the tank UDES 03, it can be assumed that the car will feel comfortable on open maps, due to its high maximum speed and stealth. Whereas in urban areas, she will not be able to live long, because she has few durability points, and there is no reservation. The tank turned out to be quite balanced for the 8th level and is likely to be a popular vehicle among World players of tanks.

Quite interesting responses from the developers. Enjoy reading!

I. - interviewer;

SA. - Sorell and Aurik (developer nicknames on the official forum)

Y. - Yuri Filippovsky

VU. - Vyacheslav Ushakov and Ulan Toleugaziev

Sorell and Aurik answer on the official forum

I. - And how will you calculate the tundra and the mini-map? Do you have a program or hope for reports? And then I wonder how you will take into account "absolutely all factors"?
SA. - We cannot give any specifics about the work of our system.

I. - Because there is no system?
SA. - This will make it easier to create a bypass for her.

Yuri Filippovsky answers the players' questions

I. - Will the feature (as in Swedish anti-tank guns) be introduced into other tanks? For example, on STB-1, with a similar suspension. And what other tanks have similar capabilities.
Yu. - The ability to change the clearance, the ball for a fairly large number of cars, FV4401, STB-1, E-10, some American projects T95. At the moment we will only introduce this for the Swedes. Entering other cars - let's look at the emotions of the players.

I. - And if I do not want to turn on the siege mode, will this somehow affect the dispersion?
Y. - By itself, the dispersion in the movement mode of the gun is already large, the player will not be able to aim normally. If we are talking about lvl 9-10, then their gun is rigidly fixed to the body and any unevenness or pressing on the keyboard will negatively respond to the ability to conduct aimed fire. If we talk about level 8, then the gun will be in a vertical plane, which will not always allow you to enter the siege mode.

I. - When turning the body, the net and the stereo tube will not be dropped, and the masking factor will change from a standing car to a moving one?
Y. - I immediately wanted to divide the movement of the vehicle in siege mode into 2. The first is movement by pressing the forward / backward buttons, the second is the rotation left / right. If we say with our equipment, then it will not be reset when rotating left / right, it will be reset when moving. The same applies to the masking coefficients.

I. - Will it be possible to adjust the height of the left and right axles separately, or change the clearance of the tank?
Y. - Even the current implementation of the mechanics with pressing just one key already seems complicated to the players. No. In general, such management will be unnecessary and overly complicated.

I. - What is the maximum speed in siege mode?
Y. - Very low speed - 5 km / h.

I. - In the video about the mechanics of the Swedes, I saw how two tanks go head-on with the same speed. Swedish tops will get big top speed going both ways? If so, why are Ferdinant and Tiger Porsche still deprived of such an opportunity? At least for the chips?
Y. - The fundamental difference between the Swedish cars, which have a high speed of moving backward from other cars that theoretically had such an opportunity, is that in the back of the car there is a place for a crew member who has duplicated control and monitoring devices. This not only in theory allows you to accelerate to high speed, but also allows you to control the machine, so they got this high speed backward movement. As for the other machines that were mentioned, unfortunately they do not have a workplace in the back of the machine and this possibility was soon theoretical, in practice they did not use it.

I. - Does the speed of entering / exiting the siege mode depend on the crew? If not, will there be any way to speed up the transition between modes or is it like the recharge time inside the drum?
Y. - At the moment, the crew will not affect the speed of the mode change in any way, since this action is rather mechanical by analogy with reloading inside the drum.

I. - How effective are the anti-cumulative screens on the forehead of the top Swede? Are they only suitable for gold LT, or are they capable of something more?
Y. - After a collision with the bars, he begins to lose some amount of armor penetration for each distance traveled.

I. - How much will the suspension adjustment affect the percentage of masking?
Y. - Nothing. The disguise is written and calculated in a horizontal position.

Responses from developers from a special stream " Tank aces».

VU. - Eastern system. tanks through the CPP will change, follow the news on the portal, KTTS.
I. - What about the emblem for the TOP 10/100/1000/ in the "Tank Aces" event, for example, the display on vehicles?
VU. - Yes, we discussed it, and as soon as there is a decision, we will inform about it. The idea is excellent and it has been conveyed to responsible people. They also liked the idea.

I. - Will there be something interesting for the New Year?
VU. - Yes, it will. Now they are preparing.

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