A good medium tank of the 8th level of the USSR. The best medium tanks in World of Tanks

Career and finance 11.08.2019
Career and finance

Tanks of the eighth level in World of Tanks are the most popular in the game, and only top tanks can compete with them. These are quite serious machines, capable of snapping even at their brothers at a higher level. By far, the best premium tier 8 tank for farming is the Soviet heavy tank IS-3, the German Tiger II, the French AMX 50 100, the American T 32. Of the medium tanks, the American M 26 Pershing and the Soviet Object 416. Light tanks are the French AMX 13 90 and Soviet T 54 obl. The popularity of this level of the game is due not only to playing in a random house, but also to participation in team and company battles, war on the global map and in battles for fortified areas.

Among the variety of tanks of the eighth level, premium tanks are especially popular. What will the best tier 8 premium tank give? Increased farm credits, often a preferential level of battles, accelerated crew training, the pleasure of owning a tank for a successful game. What is the best level 8 premium tank to buy? A serious question for every player who decides to pick up a brand new car in his hangar. There is no consensus on this matter, because each player has his own style of play.

However, most gamers agree that the best premium tanks are:

  • french premium tank tier 8 FCM 50t;
  • Soviet IS -6;
  • American premium tank Т26Е5;
  • heavy Chinese premium tank 8 level 112.

Of the medium tanks, the M4A1 Revalorise, T26E4 Super Pershing and the Chinese Type 59 are very popular.

Which premium tank of level 8 is better to buy

For beginners, the American Premium Tier 8 T 34 tank is well suited - it has good frontal armor with a strong turret, a powerful gun with good armor penetration. Overall, the T34 is a very balanced Tier 8 premium tank. But if you want to break into the enemy's lair, the Chinese 112 is well suited. High one-time damage, armored forehead of the hull and turret - this is what a fidget player needs. And for farming credits, machines such as the German Lowe and the French FCM 50t are best suited.

Many premium vehicles have a preferential level of battles. it preferential premium tier 8 tanks IS-6, KV-5, FCM 50t, 112 and T26E4 Super Pershing, which enter the battle with a maximum of tier 9 tanks. Gradually, they are being removed from the game, and you should hurry to buy these premium tanks in our store. However, the developers regularly delight players with new combat vehicles, and in the next updates we will have the Swedish premium tank Strv S1, which is a tank destroyer, which will allow fans of the Swedish development tree to upgrade the crew for the top tank destroyer.

Premium tank level 8. The nation is Italy. A feature of tanks of levels 8, 9, 10 is a “long” drum. That is, the loading goes on as the shells are fired. Shot more times longer time charging between shots. Very unique gameplay. The drum recharges automatically. And now in more detail.

The main performance characteristics of the tank

Final performance characteristics yes this moment in front of you, a crew of 4 people. Recall that the tank comes with a new mechanic - reloading shells in the magazine. Yes, the developers have already completely done prem and everything that the tank branch needs. It remains to wait only for the tree itself on the supertest.

In the photo: Progetto M35 mod 46 (ST-8, premium, Italy, new mechanics - autoloader / magazine reloading system). Appearance machine has changed from early tests and has a final property. TTX in front of you.

Review

Overview in the basic state of 390 meters. Excellent review. If you hang perks for visibility, equipment such as coated optics and ventilation, then you can easily overclock up to 500 meters. The tank does not suffer from blindness.

Armor

Armor is below average. The tower can occasionally knock something out by accident, but you can’t rely on armor. Still, this medium tank and not heavy.

Gameplay and tactics

The style of playing the tank is a cross between drum tanks and non-drum tanks. That is, how it will look in battle: the tank has 3 shells in the drum. Projectiles fire in a row after 2 seconds, that is, 6 seconds and 720 damage. Each next unloaded projectile fires longer. If charging from the second to the first projectile takes about 9 seconds (in the basic configuration), then from the third to the second it is already about 10 seconds, and from an empty drum to the third projectile it is already 14 seconds, which is 1.5 times longer in loading time in comparison with the first shot. That is, if you fight in a platoon, or rush with a team, then it’s more economical in time to shoot 1-2 rounds and wait for reloading. But if the enemy is already pressed, then take into account the damage of 240 for 3 shots. This is 720 potential damage to the enemy from a full drum.

Crew Perks

The commander - a lamp, the rest of the repairs. The second perk is optional: either profile + repairs from the commander, or the Brotherhood of War everyone. The choice is yours, depending on your play style. Do you play at medium-long distances? Download brotherhood. The accuracy of the gun allows. Are you playing closer? Repair is required.

Hello tankers! We continue our hit parade best tanks at their level, and today we have

Hello tankers! We continue our hit parade of the best tanks at our level, and today we have medium tanks in line. We will start with a light level 3 and finish with a hot level 10. Well then, let's go!

Level 3 - . The tank has excellent performance at its level, and although not in everything, it still stands out among classmates, and an acceptable gun with 70 damage and 81 mm penetration will not let our hated enemies get bored. And the dynamics will not let you stand in one place, because 11 l / s per ton accelerates the device quite well to 43 km / h maximum speed. Booking certainly fails, but with such a tool and dynamics, you will turn a blind eye to this.


Pros:
good top weapons;

small dimensions and height;
good rate of fire of the top gun;
the best circular booking among classmates.

Minuses:
weak armor of the tank as a whole;
mediocre dynamics;
low accuracy of the top gun.

Level 4 - . Unexpected, isn't it? Surely you thought that this is a dull tank that is not capable of doing anything on the battlefield. Not to mention the dynamics, we will immediately begin to praise his weapon, because it really kills the nerve cells of any of our enemies, a beating of 121 mm does not allow us to suffer even with 6 levels. The damage of 55 is certainly not great, but inflicting them every 1.77 seconds is quite nice. Speaking of armor, it is worth noting that it is the best among us, not just tier 4 CTs, but in general all tanks at tier 4. 75 mm round turret armor, hull 75/70/55.



Pros:
good booking for its level;
quick-firing and accurate gun QF 2-pdr Mk. X-B with very high projectile speed;
good margin of safety;
good review;
good gun depression angles;
side screens.

Minuses:
very low specific power;
low burst damage
weaker stern armor.

Level 5 - . At level 5, nothing special, our experienced old man T-34 decided to take it. Just like 4 years ago, he still copes well with the tanks from the red team. The gun penetrates 125 mm armor, deals 115 damage each, and reloads in an average of 5 seconds (pretty average for level 5). Dynamics, by analogy with a tool, does not have any exorbitant numbers. The specific power is 17 l / s, the maximum speed is 56 km / h, and our tank is also spinning well. Armor 34ka can’t really show off, it remains only to circle opponents and not let them shoot at themselves, or behind the hill, highlighting, shoot yourself into a piggy bank damage.



Pros:
- Acceptable dynamics;
- An excellent weapon for its level;
- High turret agility;
- Reservation of the tower makes itself felt;
- Very uncommon returns.

Minuses:
- Mediocre body armor;
- Extremely low damage of the top gun.

Level 6 - . Yes, yes, yes, your favorite and unsurpassed imba at his level. Without armor, of course, but at a maximum speed of 64 km / h we fly across the battlefield and demolish everything in our path. The gun, just a wild "machine gun", penetration - 145 mm, damage 135 with a reload time of 2 seconds. Excellent performance, what can I say. 6-level imba with superior performance.



Pros:
excellent maneuverability and dynamics;
good aiming angles;
good gun performance (penetration, rate of fire, accuracy);
low-critical ammo rack.

Minuses:
weak armor (sometimes it is possible to tank with a turret);
poor stabilization.

Level 7 - . What can be said about the T20? This is just a wonderful tank. Its passage will give you more than pleasure. 160 mm of penetration, 240 damage and a cooldown of 8.5 seconds gives us the ability to easily deal damage and destroy opponents. Mixing in 2.3 seconds is quite good, but not for us, because the dynamics we have with a bang! 18 horses per ton of weight with a maximum speed of 56 km / h will not let us just stand in the bushes. Stabilization is not the first "freshness", so we will not always succeed in shooting on the move. Booking with us is the same as with all STs of level 7. We are pierced by everyone from level 7, and even most of the 6 levels. In general, the tank turned out to be very successful.



Pros:
low silhouette;
good angles vertical aiming;
balanced weapon;
good dynamics;
the possibility of installing a stabilizer;
good review.

Minuses:
mediocre maneuverability;
weak booking;
high chance of critical damage.

Level 8 - . Grey mouse at level 8, but few people know that this is exactly what a level 8 ST should be like, by analogy with the T-34 at its level, it has average gun, dynamics and armor performance. The weapon is simple in everything: it penetrates 180 and 240 damage with a cooldown of 7.5 seconds and a good convergence of 2.3 seconds. The armor does not stand out in any way: the tower is 127 mm in the forehead, and the sheets of the forehead of the hull do not exceed 101 mm. There is also a slope of the armor, but the reduced armor (180-190 mm) is not always enough for us in the fight, starting from level 8. Although the dynamics wish for the best, the tank is acceptably picking up speed up to 48 km/h with a specific power of 13 horsepower per ton. And in general, the tank does not bother in its passage.



Pros:
excellent damage per minute;
high accuracy on the go;
accurate and penetrating tool;
a good overview, which can be supplemented with coated optics and get one of top reviews in Game.

Minuses:
weak booking;
vulnerability of internal modules.

Level 9 - . Few people agree with this choice, but alas. Fans of the T-54 with a wild eye will read this text, but try to understand us. E 50, has monstrous accuracy, which gives him the right to "smoke" at the base, already distribute buns to the enemy, and the damage did not disappoint: 390, and penetration of 220 mm is enough for us, although not always, but we hear "did not break through" not too often. A cooldown of 9 seconds is quite long, but despite the accuracy, damage and alpha, we are ready to wait that long. The dynamics are quite good, but 11 horses per ton of weight is not so much. Typing top speed at 60 km/h, our 60-ton ST becomes a hellish ramming machine. The tank will cause difficulties only when it is pumped to the TOP state, and then ... Forward to the E 50M.



Pros:
precise and powerful 105 mm. tool;
good speed qualities;
excellent frontal armor;
a combination of good speed qualities and a large mass allows you to effectively ram the enemy.

Minuses:
weak booking sides and stern;
poor agility;
tall silhouette.

Level 10 - . And here he is, the bender of all randomness. Cast iron tower 240 mm. does its job. The performance of the gun is also excellent: Penetration of 264 mm. and damage of 320 will not allow us to shoot long and tediously with opponents. In addition, the recharge is also not great: only 5.5 seconds. And of course, everything is in order with the mixing: 2 seconds. What else does this tank need. Maybe speakers? No, we are fine with her too. 15 l / s per ton accelerate the car to 50 km / h. Not a lot, but so far no one has complained about the dynamics of this beautiful ST. The T-62A is spinning at a speed of 56 degrees / s. The characteristics of the tank in almost all respects are not inferior to classmates.



Pros:
a fairly accurate gun with fast aiming and excellent stabilization;
one of the best DPM indicators among all ST-10s;
good patency on all soils and high agility;
excellent frontal armor and ricochet turret shape;
low vulnerability of tower hatches;
low visibility and low silhouette;
high speed turret rotation.

Minuses:
low for lvl 10. damage per shot;
long repair of caterpillars;
weak hull armor;
not a very comfortable angle of depression of the gun.

In the end, I want to say that the choice fell purely at the discretion of the author. Of course, at level 9, many expected to see the T-54 or the newcomer Ob 430 II, and at level ten, many expected the Ob 140, or Bat.Chat 25t (with its breathtaking drum), but the result is the result. In the next part you will see light tanks. Good luck with your fights!


Well, we cannot but rejoice at your activity in latest release„ . By popular demand, this time we will plunge into level 8 and see what will help us raise the statistics or how not to go into the red.
Indeed, tier 8 tanks can be called the zero line. The fact is that they farm weakly, and if you lose, you can even go into the red. This is where it is important to choose the right unit, on which you will have a better chance of winning. I want to say right away that level 8 is very demanding on crew perks, not to mention equipment. Sometimes a tank in stock is just a dull scrap metal, but in the top configuration, it tears and flies.
Pardon my digression, let's get down to the facts.
As always, we start the analysis with heavy tanks.

Heavy tanks



Hmm… To be honest, I expected slightly different results. But it all depends on the player and the ability to play on a particular tank. Some stuff a statue on IS-3, which is actually a very cool tank, others (like me) crush everyone into T-32 and game on IS-3 doesn't add up. There are many opinions and I will not dare to advise choosing one or the other technique. Look at the table - draw conclusions.
Well, we are moving on and next in line we have medium tanks.

medium tanks



Everything is clear here. Destroyer of all times and peoples Type 59 occupies an honorable line in our table. Those who once met this tank in battle will say dreamily: “Here I would be like that!” Unfortunately, this tank cannot be bought, but there is good opportunity win it. For those who are not in the know, let's move on to the news about participation in.
Looks very good according to the results of the British battles Centurion and Soviet Object 416, but I will say right away that playing on the Object is not an easy one, since it has a rear turret and this will not always be an advantage. I can advise myself M26 Pershing or drum T69.

Light tanks


Well, we are approaching the class of light tanks. You all already know that since patch 9.3, new LTs have been introduced into the game. Unfortunately, too little time has passed to get a clear picture, so we will omit them for now.


There is no need to talk about some outstanding values. If you compare these machines, then of course preference must be given AMX 13 90. Let's see how the new fireflies perform. In addition, the developers want to lower the view of all tanks in favor of the LT, which I think will serve as a revival of this class.
Be that as it may, we will take a look at what we have with the PT class. Who to choose, whom to bypass the distant forest.

tank destroyer



Judging by the results of our table, it is clear that the AT-15 with the Borschik have a good basis for bending. But like I said before great importance has how you will use this or that PT. I just want to draw your attention to the fact that Borshchik is simply wildly popular with players, this cannot but prompt reflection.

Well, in the meantime, we are approaching the final class of our game at level 8. Of course, these are everyone's favorite (possibly in quotation marks) self-propelled guns. Who will be the leader?


Hand on heart, I can't say anything about artillery. I know that they shoot painfully, but I don’t ride it myself. So, based on the results, I can not note M40/M43 outperforming its competitors in every way. Perhaps she will be your key to victory. Ride, try, write your opinion.

Well, I'm coming to the end of our review. I hope I was able to convey to you the complexity of choosing tanks at this level. Once again I want to make a reservation that the figures at the time of publication of the article may differ slightly from reality. Write your wish, what level of technology you would like to see next time.

And I wish you success on the battlefields and see you again.

Prepared by: rho3

6-08-2018, 14:28

Hello everyone and welcome to the site! Today we will talk about a very interesting car that will become available after the release of update 1.1 WoT along with LBZ 2.0 or the third campaign "Second Front". Here is a guide to the new British Tier 8 premium medium tank Chimera.

Chimera is issued for the second operation: Bellerophon.

Details about the LBZ for the British premium ST level 8 Chimera.

Detailed TTX Chimera


Although the description of the tank says that it is heavy tank, in the game, he passes as a ST, such are the metamorphoses from WG. As for the performance characteristics, this turned out to be a rather interesting medium tank.


We handed over a very atypical representative British school tank building. I would like to note right away that the Chimera has very good mobility for a medium tank, a high maximum speed of 55 km/h, good specific power and dynamics. The basic review, unfortunately, is not the best and is 360 meters. The tank has a very good durability indicator for a level 8 ST of 1400 HP.


Now let's look at the most interesting - the instrument of the Chimera. The alpha-strike of the 440 cannon immediately catches the eye, which is not typical for the CT as a whole, not to mention British tanks. Such one-time damage is found only on the Soviet Premium TT and the Polish Premium TT. Armor penetration is also very good 202 mm AP and 252 mm BP, which is very pleasing. DPM is about 1600+ damage per minute, which with the help of pumped crew, equipment and consumables can easily be brought to 2000+. Accuracy and mixing time is tolerable, but narrower when compared with TT. You have to pay a lot for high alpha. But what is very pleasing is the UVN - 10 degrees.




Now let's talk about booking the Chimera. There is armor in the turret, as much as 250 mm in its frontal projection, which will allow us to tank from it while hiding our less armored hull behind the hills. however, if it will be quite difficult to break through us at levels 8 and below, then against levels 9 and 10 you should still not rely heavily on the armor of the tower. Keep this in mind.

There is only 114 mm in the forehead of the case, but the plate is located at an angle, and when playing with classmates, it is also worth counting on. But the armor of the sides and stern is rather weak, it also applies to the tower. However, the hull on the barts completely hides the running gear and screens, which is good news.

Advantages and disadvantages of Chimera

Strong and weak sides Centurion Chimera WoT are immediately noticeable.

Pros:
High one-time damage;
Excellent indicator of armor penetration;
Good gun depression angles;
Good turret armor;
Good DPM;
Remarkable mobility;
Pretty good VLD.

Minuses:
Weak sides and stern of the hull and turret;
Long CD;
Not best performance accuracy and information.

Equipment for Chimera

As always, Chimera equipment should play into our hands and increase our strongest stats, so the choice will be:
, , .

This choice allows us to brighten up not the best accuracy of our guns, raise the DPM and, together with the crew perks, bring the view to even best values. Of course, instead of optics, you can install on a tank, but sacrificing visibility is not always good.

Chimera Crew Training

The crew should upgrade perks on Chimera for the same reasons, choosing only the most necessary.
Commander - , , , .
Gunner - , , , .
Driver mechanic - , , , .
Loader - , , , .

After the Chimera crew learns all these skills, the visibility indicators for us will reach top values, shooting will become more comfortable, in the event of a module failure, they will be repaired faster and all characteristics will become a little higher. After that, it is recommended that all crew members learn in order to increase our invisibility and protect ourselves a little.

Equipment for Chimera

As usual, if you are going to get the maximum benefit in the form of silver credits from Chimera World of Tanks and save as much as possible, the following consumables will be optimal: , and . However, if you do not severely limit yourself in funds, you can supply premium consumables, and replace the fire extinguisher with.

Tactics of the game on Chimera

The tank that fell into our hands will be able to play a lot of roles in battle. Chimera will be able to push through directions along with allied TTs using its high one-time damage and good HP, at the same time changing the flank if necessary, because the tank’s mobility is at a fairly high level. Even when playing against 10 levels, because the one-time damage we have is really outstanding. Well, the role of tank destroyers will not be alien to us, although the gun is far from being the most accurate.

In general, the tank is the most suitable for a versatile game, depending on the situation on the battlefields of World of Tanks.

Outcome

Finally, for LBZ, players have the opportunity to get World of Tanks into their hangar. a really interesting premium tank, which is very, very pleasing.

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