What are the tanks in the game war thunder. German tank branch in War Thunder

Family and relationships 04.08.2019
Family and relationships

War thunder have waited for the moment when battles take place not only in the air, but also on land!

This event will give everyone many hours of exciting tank battles delivering admiration and a storm of emotions!

Therefore, today we have an interesting and useful topic for many of you - tanks in the War thunder game.

You will take part in the battles on the vehicles of the Second World War, try it and even "feel" it, thanks to the amazing graphics and physics. After all, it is Combat vehicles of those times was considered one of the most versatile and perfect.

From this article you will learn:

Development branches

  1. On the early stages players have access to two branches of development, represented by combat vehicles of Germany and the USSR. Each of them includes different options for modifying heavy, medium, light tanks.
  2. Among German vehicles, you can take control of the famous Panthers and Tigers. USSR equipment will shine with its T-34 and KV.
  3. Each tank can be upgraded using any of its modifications to improve it. It is also possible to modify additional elements- review, install protective steel sheets on the tracks, reload and so on.

In a word, it is impossible to list all the options, there are incredibly many of them!

Feature of combat vehicles

An overview of tanks would not be complete without mentioning shells. They qualify in various categories, ranging from sub-caliber to armor-piercing.

Some modifications of steel technology has not done. Almost all aircraft functionality has been transferred to tanks. This means that you can upgrade the crew, improve the conditions for conducting battles, apply different color and graphic designs to the vehicle body. Each player can create their own real invincible fighting monster.

The battle mode is arcade, but the developers assure us that other modes will soon become available.

Tank branches

Pumping technology is carried out in stages. It starts with early models and ends with fast cars. Each tank has only its own model structure, characteristics, behavior.

Some have excellent armor, others have the strongest power. It’s not easy to deal with every nuance, so it’s much easier to break in a steel horse in battle.

The players recognized the T-50, T-34-85, SU-100, T-54, IS-4 as the best tanks of the USSR.

Now a review of the German tanks War thunder, there are several branches here. The equipment is represented by Czechoslovak vehicles, the legendary tigers, the deadly Pz1VF2 tank, and panthers.

Mode

The main task of the player is to capture certain points with the destruction of opponents. There are three to five control points on the map. When you capture them, you get points, while the enemy's points decrease.

Each can deal more damage by calling in artillery support. It is important to simply correctly calculate the battle tactics in advance.

Battles in browsers take place in a "garage" mode. This means that if you are destroyed, then you can again choose your next tank. Rewards are awarded for damaging opponents, conducting a general battle, and individual shots.

How would you like to end our tanks review?

The fact that the peak of excitement you get only in battle. And believe me, it's an incredible feeling!

Already, this military equipment is gaining a lot of positive feedback on the forums and an incredible number of views. Game popularity War Thunder is steadily increasing, it is rapidly becoming a leader!

Don't waste your time, join us and go to exciting battlefields with us, don't forget to invite your friends! And since further expansion is planned, subscribe to the news of our blog so as not to miss the important. That's all for now. Good luck fighting!

The creators of the multiplayer historical combat simulator War technology Thunder is constantly delighting fans of the game with various add-ons.

Tanks are a relatively new type of vehicle in War Thunder. The ability to play ground combat vehicles appeared in the game in 2014. Now the game has about 200 models of tanks and other armored vehicles.

Tanks of which countries are represented in War Thunder?

At first, branches of armored vehicles of only two countries were available: the USSR and Germany. Later, US and British tanks were added to them. When creating all types of vehicles in War Thunder, the main emphasis is on historical accuracy.

Let's take a quick look at all four countries:

Tank classes inWar Thunder

In addition to division by country, armored vehicles in War Thunder are divided into 5 ranks, or 5 “eras of development”. They reflect the real process of development of ground combat equipment in the 40s - 50s, when vehicles created with an interval of several years could seriously differ in combat characteristics.

By purpose, vehicles in War Thunder are divided into:

  • Self-propelled guns (ACS).
  • Medium tanks.
  • Light tanks.
  • Heavy and assault tanks.
  • Anti-aircraft self-propelled units(ZSU).

There is another type of armored vehicles, "young", but already distinguished by some in separate class. It's about about vehicles with missile weapons.

Rocket tanks in War Thunder

So far, there are only eight cars of this class in the game.

These are 4 tanks with MLRS equipped with unguided rockets:

BM-8-24- Soviet light tank first rank, equipped with a rocket launcher from "Katyusha". Rockets have a deadly range and high destructive power, but apart from them, the tank has no weapons. So in close combat and on reload, he is very vulnerable.

"Panzerwerfer-42"- German half-track vehicle, almost unarmored, but with twelve 158-mm rockets. A hit with such ammunition can send even the heaviest tank to the hangar.

T34 "Calliope"- American Sherman tank with additionally installed MLRS for 60 missiles.

Pershing M26 T99- British tank with two additional rocket launchers on the sides of the tower. The tank is equipped with a powerful gun, so rockets are just an addition to its firepower.


And after the release of a recent expansion "Fire Arrows" 4 tanks with ATGMs appeared in the game:

  • "Raketenagdpanzer-22"- German self-propelled gun, armed with the same ATGMs as the previous tank.
  • IT-1- Soviet tank destroyer based on the T-54, the world's first and only purely missile tank with ATGMs.
  • STRV-81- British "Centurion-3", additionally equipped with SS-11 missiles.
  • "Sheridan"- light and very mobile American tank of the Vietnam War. It is equipped with a 152mm cannon that fires both conventional projectiles and guided missiles.

ComparisonWar Thunder andWorld of Tanks

Massive multiplayer tank battles is in both games, but this does not mean that they repeat each other.

World of Tanks is primarily an arcade, shooter with story elements, while War Thunder is a military simulator. When creating technology in the latter, the main attention is paid to historical accuracy. Therefore, if WoT developers can often afford to change the real characteristics of tanks in favor of balance, then this is not welcome in War Thunder. Even the models of dealing damage in games are very different: if in Tanks health is simply taken away when breaking through armor, then in War Thunder everything is much more complicated - when calculating the consequences of a hit, the projectile speed, the affected area and other parameters are taken into account.

And finally, the WoT engine is somewhat older than the War Thunder engine, which is why both physics and graphics in Tanks are less realistic.

However, it is definitely impossible to say whose model of tank battles is better. It all depends on the goals of the player. If you want realistic control of steel monsters - then Better War Thunder. If you consider multiplayer tank battles as an esport, choose World of Tanks.

One thing is clear - with the advent armored vehicles in War Thunder WoT's "tank monopoly" is over. There are now two serious online games dedicated to multiplayer tank battles on the market.

Tanks in War Thunder are becoming more and more popular. In the presented material, you can see both the current branches of the development of tanks, and the options for the development of ground vehicles that were offered by the game developers.


Today, Soviet and German vehicles are available in War Thunder.

After the release of update 1.47, the USSR vehicle development tree will look like this (click on the image to enlarge):


Top Soviet tanks fifth era of steel T-54, IS-4M.

Tech tree for German vehicles in War Thunder

The German tech tree will look like this after 1.47 is released (click image to enlarge):



Top German tanks became Mause and Panther II.

US tank tech tree in War Thunder

American tanks have appeared in War Thunder not so long ago, and the tree of development of US tanks will most likely be overgrown with new vehicles in the future. On the this moment the US tank development branch looks like this: (click on the image to enlarge):



The top American tanks in War Thunder are M-103 and M-47.

Development branches presented on Igromir

For the first time exemplary tank development branches were demonstrated during the overview broadcast, where the tanks of the USSR and Germany, which will be available in War Thunder, were presented, as well as information about future battles on tanks.


An early version of War thunder tank battles was demonstrated at Igromir, compared to it, graphics and physics will be improved in the release version, the demonstrated damage model is close to the final one, and the settings of artillery, which is designed to improve the battle dynamics, will also be changed. A special map was made for the game world.

) are the most in demand and should be pumped first, and which ones can be postponed for later? Which nations bend down at what ranks? In this guide, you will find out the answers to all these questions.

Rules for upgrading vehicles in War Thunder

When upgrading vehicles in War Thunder, the following rules apply:

  • To open a vehicle of the next rank, you need to research and buy back 6 vehicles of the previous rank.
  • To research any tank, it is not necessary to accumulate research points on the previous tank. It is possible to accumulate Research Points (RP) on any tank of the same nation, however, the efficiency of RP accumulation is not always the same.
  • To start researching a tank, you must first research and buy the previous tank.

What classes of equipment to download?

The game War Thunder has its own characteristics, and not all classes of ground vehicles in the game are equally useful.

The most useful class of ground vehicles are medium tanks(in the early stages of the game, light tanks take their place). This is a universal class of equipment that has some kind of armor, good guns and running characteristics sufficient to perform basic combat missions, such as capturing points and knocking down a capture. It is a competent game on a medium tank that allows you to win battles. Do you want to actively influence the results of the battle? Download medium tanks.

Due to not always adequate running characteristics heavy tanks are never as useful as averages. It is recommended to add no more than one heavy tank to the tank set and take it first. By the time you get to the combat zone, your allies will just arrive there. If you take a heavy tank second, the battle may well end without your active participation.

Light tanks minimally useful mainly in the RB game mode, where you can take an unexpected position and throw enemy tanks into the sides and stern. In AB mode with constantly burning markers, light tanks are not particularly relevant.

Utility tower self-propelled guns highly dependent on them performance characteristics. Depending on their performance characteristics, they can be played as medium, heavy or light tanks, with all the ensuing consequences in terms of their usefulness.

Turretless self-propelled guns in AB mode, they are practically useless due to constantly burning markers. By the time you get into an advantageous position, half a team will be thrown on your self-propelled guns. The exceptions are some vehicles with imbalanced armor, for example, German mid-tier and high-tier self-propelled guns.

Anti-aircraft self-propelled guns(ZSU) are useful only in RB mode. First of all, because you need only 150 respawn points to go to the ZSU. So, if you decide to "play realism", ZSU is recommended to at least explore. In AB mode, there is no special meaning in ZSU. As a rule, in AB mode, the team that takes points more actively wins, and not the one that shoots down more planes.

Soviet tanks are quite interesting, but in general, not without flaws. The main disadvantage of advice is the lack of comfortable playing conditions for the player. Disgusting in most tanks, on some tanks it is only 3 degrees. Many guns have a long reload time. In general, unimportant ballistics, which makes it difficult to aim in RB and SB modes. A small crew on high-tier vehicles negatively affects the survivability of tanks in War Thunder.

In the pros of the Soviets - extremely powerful chamber shells. A successful hit breaks modules well and turns the crew of an enemy tank into mincemeat. In addition, only by playing as the USSR you can make a full-fledged set of vehicles at the maximum combat rating. If your goal is to bend over on the tops, the USSR simply has no competitors. Although in the distant future this injustice will certainly be corrected.

Soviet tanks that you should definitely upgrade: BT-5 and BT-7, T-34-76, T-34-85 (D-5T), T-34-85, T-54, KV-1 ZiS-5, KV-2, IS-2, IS-4M, T-10M.

German ground vehicles

German tanks, on the contrary, are very comfortable. When the cannon descends well, and penetration by armor-piercing chamber shells exceeds all conceivable and unimaginable limits, it is really very convenient to play. Well, to make it even easier to play as the Germans, almost all tanks have sub-caliber shells with completely unrealistic armor penetration. So if you are tired of the Soviets and the Americans with their eternal “non-piercing” and ricochets, the German ground team is your choice!

Another thing is that the armor action of chamber shells is not as pleasing as that of the Soviets and the Americans. And at high levels, the Germans simply lack good top-end tanks. Is it worth exploring and rolling out german tanks above BR=6.7 is a difficult philosophical question.

German tanks that you should definitely upgrade: Pz. II C and F, Pz. III J1, L and M , Pz. IV F2, G and H , Tiger H1 and E , Tiger II (H) , Panther II , Leopard 1 , Jagdpanzer 38(t), Jagdpanzer IV, Panzer IV/70(V).

American ground vehicles

Low level american tanks for the most part, they are devoid of chamber shells, and therefore the sooner you get to the Shermans, the better. True, not everything is going smoothly there either, a feature of the Shermans is a very low reverse speed, which negatively affects the comfort of the game. By the way, it is low for absolutely all Shermans, that is, up to rank 4 inclusive.

In general, American medium and conditionally heavy tanks up to rank 4 are of little interest, but at ranks 4-5, the extravaganza of bending begins. Unlike the Soviets, which have a terrible shortage of armor penetration, the Americans are not particularly offended, and where they need to put shells with high penetration. Even where they were not in sight. Suffice it to recall how a heavy American T32 tank was unexpectedly “found” first with a sub-caliber, and then with a chamber shell.

Is it worth downloading American tanks? Some definitely. Ideally, you should buy a premium M26E1 or M26-T99 and pump tanks up to rank 4.

American tanks that are definitely worth pumping: M4A3 (105) , M24 Chaffee, T25 , M26 Pershing , M46 Patton , M60 , M4A3E2 (76) W Jumbo, T32, M18 Hellcat, M36 Slugger .

British ground vehicles

Trying to give British technology some general characteristics, first of all, it should be noted that the British did not have chamber shells. The lack of explosives in the chamber is compensated by high armor penetration and rate of fire. In general, British tanks are designed to destroy enemy crews.

The second thing to note is the unique purely British system classification of tanks until the end of World War II. The British divided the tanks into infantry and cruising, and the first were incredibly slow and well-armored, and the second, on the contrary, very, very fast. All this makes the British tanks, to put it mildly, "unusual". The developers of War Thunder divided them into standard classes for uniformity: light, medium and heavy tanks.

Already at the third rank, guns with really outstanding ballistics appear, including due to the appearance on some vehicles

Every player who is just starting to play immediately thinks about how to quickly upgrade the branch and reach the level of serious tanks. This is especially true for the USSR branch, which initially invites the player to play tanks, which only in-depth historians have heard of, and such legends as the T-34, KV-2, IS-3 and others are so far away that it seems possible to achieve them in just a few months of playing. In reality, this is not the case, because despite the fact that developing the USSR branch is somewhat more difficult and slower than the branches of other countries, following a certain technology, it will not be difficult to do it quickly enough. Thus, at active actions in 2-4 weeks you will be able to pump all the branches of tanks you are interested in and reach the desired level V.

In this guide, we will consider leveling without buying any premium tanks, as well as investing real money to buy research points. However, the guide is intended for beginners, so the first sections of the article will deal with obtaining a premium tank, which is given for completing tutorial missions.

Let's start a war

It should be noted right away that the development of the USSR branch is much faster for those people who initially started playing for this country. If you initially chose any other country, and only then decided to fight on domestic tanks, then in this case, you are initially provided with the T-26, which could be called the worst tank in the combat rating of 1.0-1.3 until, of course, American tanks were introduced. While driving the T-26, you can immediately notice that this is an incredibly slow and clumsy tank, which accelerates for a very long time, but at the same time instantly loses its speed at the slightest attempt to change the trajectory. The only advantage of the T-26 is that it can destroy the enemy with a single shot. Given the characteristics of the tank, the only relevant solution for you is simply to look for a point on each individual map from which you can conduct aimed fire, like in a shooting range.

The slowness of leveling the branch for people who initially started as other countries is manifested in the fact that they do not receive the premium T-26, for the activity on which the player receives much more funds and research points compared to standard tanks.

The main tactics of actions is based on collecting the most effective set of vehicles for a certain combat rating and switching to new branches only after mastering the required set. After all, the most common mistake of beginners is the fastest possible development of a certain branch to get the desired tank.

Many players believe that battles with new tanks will open only after the player starts driving Tier II tanks, but in reality, War Thunder has been using the so-called “battle rating” technology for a long time, when the balancer selects opponents not in accordance with the level of a certain vehicle, but in accordance with its combat rating. Thus, for example, a common mistake of players is the desire to get on the T-34 as quickly as possible and try it out in action, but in fact, having only one T-34, and with it leading only the T-50 and BT- 7, the player will be disappointed, because they will have to fight with people who have much more efficient and advanced equipment, equal to the combat rating of the T-34.

So, our initial rating is 1.0-1.3. After completing the training, we spend eagles on buying a bonus badge for a premium T-26 so that the tank starts earning the maximum that it is capable of. We put the BT-7 first for development, as it is the fastest and most maneuverable tank in this category. Those people who simply cannot stand still and tear their hair out trying to control the clumsy T-26 will perceive the BT-7 as a gift from heaven. Huge speed, almost instantaneous acceleration, maneuverability and almost no loss of speed when cornering. A more powerful gun compared to the T-26 makes this tank undoubtedly one of the strongest, if not the most relevant in its combat rating. After you pump this tank, put it into battle and develop its maneuverability.

Now you have BT-7, premium and regular T-26 in your arsenal. We always take the BT-7 first in battles, no matter how much we would like to leave it in the end. Using the speed advantages of this war machine, always try to capture the key points first, as they represent a very decent bonus to experience. The faster you arrive at the point, the more likely you are to capture it and the fewer allies you will have to share your experience with. It is best to go not with the general crowd to the nearest point, but choose those that few people go to immediately capture, but which the enemy will not capture. The ideal option, which is very relevant in the early stages of the game, is to change the resurrection point. It often happens that changing the respawn point allows you to even quickly capture those points that, in theory, your opponent was supposed to capture, and this not only gives you a decent amount of experience, but also is a serious help for the victory of your team, as well as automatically provides you with a large number of goals for which you can get more experience. The surprise effect, which is especially common among beginners, guarantees you a successful ambush.

After you have pumped the BT-7, we begin to spend research points on the discovery of the T-60. Most likely, you will immediately be able to notice how much faster the T-60 is pumped compared to how the BT-7 was pumped, especially if you purchased a premium account, because this happens in just a couple of successful fights. Having upgraded the T-60, do not rush to put it in the front ranks, initially it is just a nightmarish tank that practically cannot penetrate the enemy’s armor. With an incredible rate of fire and magazine capacity, this tank simply has extremely low armor penetration, so its shots are more like trying to break through a wall with peas. However, having pumped armor-piercing cartridges, which significantly increase the armor penetration of this tank, it becomes just a real death machine, as a result of which it is definitely worth pumping. At first, you may have to try to capture points on this tank, because otherwise it is very difficult to pump it. After you get to armor-piercing cartridges, the most interesting thing will begin - the beginning of pumping equipment of the next levels.

We start to exterminate

You have finally assembled your initial upgrade kit:

  • BT-7;
  • Premium T-26;
  • T-60.

You should choose them in battle exactly in the sequence described above, because each tank has its own purpose and is taken to fulfill a specific goal, so it is not recommended to violate the technology.

At the beginning of any battle, we take the BT-7 as a standard, which serves as a means for us to effectively capture enemy points. Do not forget that you are not playing alone and should not achieve personal goals, but do everything so that your team wins. Often, players do not think about this and try to perceive War Thunder as an interesting shooting range with a nice picture, forgetting that much more resources and experience are given for a victory compared to what a player can get in case of a loss, even when he is very active. yourself on the battlefield. Thus, capturing the enemy point on the BT-7 is a completely doable task. Given that your allies will rush to the nearest point to the place of their resurrection, the initial score will be 2:0, and this is a very significant advantage. If you are a skilled player, be sure that in this way you will be able to win more than one battle almost on your own, and this will not be forgotten, because the person who is in first place in the battle rating and has a lead of 1000 or even more points from second place is sure to remembered by the players. Having initially this alignment, almost all fights will take place with the dominance of your team 2:1 or 3:0 throughout the fight. Unfortunately, the balancer sometimes picks up not the most skillful players, and even from the most successful situation, the scales can tilt towards the enemy. But for such moments, you always need to be mentally prepared and not get upset, because you will get your maximum, with the exception of the bonus for winning, and this is also a lot.

After the BT-7 is destroyed, we take the T-26. There are a lot of targets, the gun is powerful. We try to go where we are real opportunity capture a point with a minimum of allies. If there are no such opportunities, we simply stand up to defend our point. On this tank, you should squeeze out the maximum possible, because it is for killing opponents on it that you will receive the greatest reward. Given the slowness of the tank and the almost complete unsuitability of back-to-back battles, try to take some kind of sniper point when the targets are about 0.2-0.5 km away from you. The ideal option is to defend the point that no one is defending. Firstly, you will get more “frags”, since none of the allies interferes, and the enemies, seeing the main forces of your team at another point, simply will not expect an ambush. The main thing is to correctly choose the point from which you should always see your opponents first. However, if possible, do not choose points from which the opponents leaving will turn their backs on you, since it is much better to shoot from the sides due to the large selection of vulnerable points. Shooting sideways, even if you miss a certain vulnerable point, you can easily accidentally hit another one, which can also be lethal.

T-60 is selected third. This is the main fighting machine, which, when fully upgraded, is ideal for destroying enemy tanks on its battle rating, as it has a devastating weapon in terms of power / rate of fire, and also has the ability to deliver an artillery strike, which is just a killer combination. At the same time, the mass destruction of opponents gives us access to aircraft, which further multiplies the counter of victories. Choosing this tank in the last stages of the game will allow you not to lose in the efficiency of scoring points in battle, while the opponents will be weaker, as they often act from the opposite tactics, choosing initially a stronger vehicle, and ending with a weak one.

The T-60 is not just a destructive technique, it is also the most undemanding tank, because with a rate of fire of 800 rounds per minute and a large ammunition load, you can simply hold down the fire button and aim at the enemy tank until it is destroyed. However, be careful, after the magazine runs out, you will have to wait a very long time for it to recharge, so always count on the fact that you will have to hide. Don't fight in open areas and always make sure that after firing a full magazine, regardless of the result, drive your tank into some cover from where it will be difficult to get it. You will have to wait a long time.

Thus, you can quickly move to new stages of development and get closer to the cherished technique that you so wanted to control.

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