How to play skyrim on LAN. The Elder Scrolls V: Skyrim has a cooperative multiplayer game mode

Tourism and rest 31.08.2020
Tourism and rest

Tamriel Online- multiplayer modification for the game The Elder Scrolls V. In foreign networks, this mod is called Tamriel Online. On the this moment it has synchronization to the main elements of the game, as well as a cooperative passage mode.

Latest version:
Tamriel Online v2.4.1 (20.08.2016)
You may have noticed that all previous versions were unstable and often simply did not work. Right now, player sync is working quite well, but if there are a lot of NPCs around, there may be some glitches.

List of changes:
- Synchronization of quests. Previously, synchronization was built on the use of console commands which was quite unstable. In this version, quests are filtered and only those that are currently being completed by players are synced. After receiving the quest, its goals will be completed sequentially until they come to a logical conclusion.

NPC sync. This stage of development is the most difficult and takes a lot of time. What is really needed is stability. To this end, basic interpolation has been added in an attempt to take some pressure off the server. In addition, NPCs will now update much more frequently as the player approaches or moves away from them. The update occurs in a checkerboard pattern, with the least amount of time spent, so that the client has time to build a small list of NPCs that are currently in sight.

Synchronization of time and weather. Bugs have been fixed that were incorrectly assigning a player as a server host.

The mod now uses a different launch method, which should fix issues with launching it. With synchronization appearance and clothing should not be a problem at all now. Work on improving stability will continue in future versions, provided that this one shows fewer problems than all previous ones.

Required links and additional help (NECESSARY):
https://vk.com/skyrim_multiplayer?w=page-74300888_49711530

Tamriel Online IP: 46.39.224.200 PORT: 9933
Client and server version: 2.4.1
Game version: 1.9.32.0.8
Raid Call ID: 11313993

Instructions for playing Tamriel Online:
- install The game Elder Scrolls V: Skyrim Legendary,
- install Skyrim Script Extender (SKSE) in the directory with the game,
- download the Tamriel Online client and unpack the contents of the archive into the specified directories,
- open TamrielOnline.ini in the SteamGames\SteamApps\common\Skyrim directory,
change the local IP address "connectionip=127.0.0.1" to our test server's IP "connectionip=46.39.224.200" or any other server IP you know, and also change "port=1283" to our test server's port "port =5005" or to any other port that you know,
- we go into the game using skse_loader.exe and after loading the save, press the "home" button and automatically connect to the server specified in the previous paragraph,
- the name of the character must be in English,
Have a nice game.

International site.

Update2.4.2u6

Changed main region to "our (Us)" to fix a bug where players couldn't see each other. You need to have the same region settings.

Installing ScriptDragon is no longer required.

Visual C++ Redistributable 2015 x86/x64 is now required to be installed.

Update 2.4.1

Synchronization of quests and NPCs
- More stable version of the game, less lags and crashes
- Added weather and time synchronization
- Shortened code, reduced mod core
- Spell Synchronization
- Updated the way to display the opening, closing of doors and other objects

Update 2.3.2

Fixed character spawn generation when the character simply didn't spawn.
- Improved position synchronization.
- Correction of friezes during connection / disconnection from the server.
- Corrections and improvements to riding mounts (horses), work is underway to synchronize other mounts (not horses).

Update 2.3.1

Fixed all the errors that were associated with the customization of the GG
- Improved weather sync
- Fewer departures
- The server now does not use a large amount of resources, the load is reduced
- Synchronization of all elements that can be activated or otherwise interact with them
- Added support for mods that change animations
- Rewritten all scripts, fewer bugs
- More bug fixes

Update 2.1.0

Fixed copy of characters after restarting the game
- Improved NPC sync full NPC sync
- Improved "no pause" mode, it will work in all cases, except for reading.
- Fixed a problem with crashes when loading the game
- Fixed conflicts with all DLCs
- Synchronization of position and orientation
- Synchronization of all NPC and GG animations
- Improved synchronization of movement on the map
- Removed unnecessary scripts
- Fixed bugs

Introduction

Tamriel Online is another attempt to bring co-op to Skyrim, and it's been quite successful.

it NOT MMO mod. It is NOT intended to be played by several thousand players at the same time.

Skyrim is a wonderful world that would be even more interesting to explore with a couple of good friends. On this principle, the creator of the mod is based.

You can play with or without other mods.

Installation instructions

Installing and running the client

1. Copy the contents of the "client" folder to the game directory.

2. Open the file TamrielOnline.ini (in the game directory) and in the line connectionip= 127.0.0.1 change the ip address to the address of the selected server or person you want to play with. (for example, the "official" test Russian server: 46.39.224.200 Port: 5005 (If necessary)).

3. Run the game via skse_loader.exe, load any save and press the Home button on the keyboard, after which you will be connected to the specified server.

Installing and running the host (LAN server)

1. Install the “client” as described above (except for changing the ip, skip this step), and install the “Server” in the same way.

2. Tell your ip to the person you want to play with.

Installing and running the host (WAN server)

1. Follow the standard LAN server setup, but this time specify WAN IP instead of LAN IP.

2.If you don't know your WAN IP - follow this LINK.

3. Port 1283.

Installing and running the client (for WAN server)

1. Follow the standard client setup, but this time specify WAN IP instead of LAN IP.

Instructions for determining your LAN IP:

1. Press Win + R, the input line will open.

2. Write the command cmd, the command prompt will open.

3. Write the ipconfig command, there will be a list of your basic network settings, you need the IPv4 line, opposite it will be your IP (save it).

FROM the localizer.

Basic abbreviations:

WAN server - a dedicated global server that anyone in the world will have access to.

LAN server - a local closed server, to which only people to whom you have indicated your IP can join (in theory, the same happens with the WAN server, but the LAN server provides a more stable connection, without "intermediaries").

- Please do not forget that all global servers are working in test mode and do not contain full functionality.

- Also, please do not forget that this mod is still far from complete and problems may arise.

Requirements:

Skyrim 1.9.32.0.8+

SKYUI 5.1( optional)

All of the above requirements mandatory to install !

Removal: delete files from Skyrim and Data folders.

Tamriel Online is another attempt to bring co-op to Skyrim, and it's been quite successful. This is NOT an MMO mod. It is NOT intended to be played by several thousand players at the same time.

Skyrim is a wonderful world that would be even more interesting to explore with a couple of good friends. On this principle, the creator of the mod is based. You can play with or without other mods. You can connect to existing ones, or create your own dedicated server. The mod is still under development (WIP), but you can try it out now.

Main changes since 1.0.3:

Can open locked doors and chests online

Fixed some crashes

Fixed an issue where characters were looking at the ground all the time.

Time synchronization is based on the "master client"

Item Drop Synchronization

Added SKSE version check

Corrected constant message about successful connection

Item drop sync is limited to 1,000 "distance units" from the player, reducing load

Fixed bugs in time of day

Fixed "falling underground"

Reduced requirements for network connectivity

Added riding

Synchronization of levers, chains (for which to pull) and other things in dungeons

The function of limiting the maximum number of players has been added to the server

Future features:

SYNCHRONIZATION: (For all players, these things look the same).

NPC synchronization (their location and state)

Quest synchronization

Weather Sync

Synchronization of the time of day

Companion synchronization

INTERACTIONS:

More different animations

Horseback riding

Synchronization of activated buttons

Use of shouts

Combat system

Revival of other players

Server Options:

No friendly fire (Players will not be able to kill each other)

No pause in menu

List of online players

The ability to develop mods directly for the co-op (What all players will be able to use) T

requirements:

Skyrim (1.9.32.0.8+)

ScriptDragon (1.9.32.0+)

Visual C++ redistributable 2013

installation and connection:

Client installation:

1. Copy the contents of the "client" folder to the game directory

2. Open the TamrielOnline.ini file (in the game directory) and in line c127.0.0.1 change the ip-address to the address of the selected server (for example, the "official" test Russian server: 46.39.224.200).

3. Run the game via skse_loader.exe, load any save and press the Home button on the keyboard, after which you will be connected to the specified server.

Host (server) installation:

1. Install the “client” as described above (except for changing the ip, skip this step), and install the “Server” in the same way.

2. Tell your ip to the person you want to play with.

Skyrim is by far one of the most popular role-playing games and computer games basically. His huge, immense open world, along which you can move absolutely calmly, and there will be no obstacles in the form of invisible walls or any restrictions in front of you, its incredible pumping system that allows you to make a fighter of absolutely any orientation out of your character, its amazing storyline, the passage of which it will take you at least a hundred hours, and at no point will you get bored - all this makes this project one of the best in the history of game development.

However, it has a small drawback - it does not have a multiplayer mode, that is, you will not be able to play with people online. Naturally, with such a great single-player mode, the lack of multiplayer cannot be written down as a full-fledged disadvantage, but still, many gamers would not refuse to play together with their friends. But don't worry, it's possible to play Skyrim online - for this you just have to try. There is always a way out, and the fans have done it by creating a special modification. Its capabilities are, of course, limited at the moment, but the fact that you can now play Skyrim online remains a fact. Now you just need to know exactly how to do it.

Training

So, if you want to play Skyrim online, then you need to prepare for this. You must have a single-player client installed on your computer, for which you need to download a modification from the network that will allow you to try out the online mode. If you have not installed the game yet, then you can download an already modified version from the Internet, which will be much easier. You also need to download and install a special program that allows you to simulate network connection lan. There are quite a few such programs - the most popular among them are Tunngle, Hamachi and Evolve. This is a special software that allows you to create a kind of local network, despite the fact that you can be at a great distance from other players. When everything you need is installed on your computer, you can proceed to the next step, which will bring you closer to trying what it is like to play Skyrim online.

Game launch

Well, you have both a modified game client and a simulator installed on your computer. local network. How to play Skyrim online? To do this, you need to go into the simulator program and create a room there, which will become a kind of local area network. There you can invite your friends with whom you plan to play. Here you can launch any game and enjoy it with friends online, but for now we are talking It's about Skyrim. The second step is to launch the game directly. After that, you will need to create your own server. This is the most difficult part of the process, but if you want to learn how to play Skyrim online, then you will have to learn it.

Working with IP

Many gamers dreamed that the Skyrim Online project would appear, many were waiting for the release of a separate multiplayer, but all hopes were in vain. So all you have to do now is use this method. To create your own server, where you will then invite your friends, you must first deal with the IP address, because it will be the key in the whole process. You need to find out your address, and there are several ways to do this. Firstly, this can be done through the command line, in which you need to enter the ipconfig command. A decent amount of data will appear, among which you need to find the ipv4 line, which will contain your address, which will be required to play online. You can also use one of the Internet services for this, of which there are more than enough now. In addition, you can create an IP for playing over the network yourself - using a simulator program, if your version has a similar function. So, when you already have a ready address, you can create Skyrim Online for yourself, without the help of developers.

Server creation

It is worth noting that the use of a simulator program, of course, is only necessary if there is no local network between your computer and the computers of friends. The likelihood of such a network, of course, is extremely small, because now they are already out of fashion - such networks, stretched between several, and sometimes dozens of houses in the same area, were popular at the beginning of the 2000s. Now they can be found mainly only in office premises, and even then not always, because the Internet connection in terms of speed and quality is now not much inferior to the local network. But if we return to the topic, then now comes crucial moment. With your IP address in hand, you go to your game folder and open a file called TamrielOnline.ini (as a text document). There you need to find a line with the text connectionip=127.0.0.1 - instead of these numbers you need to enter your IP address. After that, start the game (if it hasn't already been launched) and load your character (or create a new one, but it takes a very long time, and your friends are waiting, so it's better to take care of creating characters in advance). After your character is loaded, press the Home button, which will lead to the creation of your own where you can play with friends. The Skyrim launch guide on the network can be considered complete. One detail remains - how can your friends connect to the server you created?

Server connection

In fact, the process is practically the same as the previous file. To play Skyrim on a local network, you still need to open the TamrielOnline.ini file, change the IP address in it to the one that the person creating the server will give you. Then you launch the game, load up your character, and press the Home button. Instead of creating a new server, you connect to an existing one, and you can start playing together.

Peculiarities

Do not think that this modification is a miracle that creates a full-fledged multiplayer for such a large-scale game. At the moment, the possibilities in the mod are limited, and you cannot do everything that is in single player, but the project is constantly evolving and updated with new features.

Tamriel Online- multiplayer modification for the game The Elder Scrolls V. In foreign networks, this mod is called Tamriel Online. At the moment, it has synchronization for the main elements of the game, as well as a cooperative passage mode.

Latest version:
Tamriel Online v2.4.1 (20.08.2016)
You may have noticed that all previous versions were unstable and often simply did not work. Right now, player sync is working quite well, but if there are a lot of NPCs around, there may be some glitches.

List of changes:
- Synchronization of quests. Previously, synchronization was built on the use of console commands, which was quite unstable. In this version, quests are filtered and only those that are currently being completed by players are synced. After receiving the quest, its goals will be completed sequentially until they come to a logical conclusion.

NPC sync. This stage of development is the most difficult and takes a lot of time. What is really needed is stability. To this end, basic interpolation has been added in an attempt to take some pressure off the server. In addition, NPCs will now update much more frequently as the player approaches or moves away from them. The update occurs in a checkerboard pattern, with the least amount of time spent, so that the client has time to build a small list of NPCs that are currently in sight.

Synchronization of time and weather. Bugs have been fixed that were incorrectly assigning a player as a server host.

The mod now uses a different launch method, which should fix issues with launching it. With the synchronization of appearance and clothes, now there should be no problems at all. Work on improving stability will continue in future versions, provided that this one shows fewer problems than all previous ones.

Required links and additional help (NECESSARY):
https://vk.com/skyrim_multiplayer?w=page-74300888_49711530

Tamriel Online IP: 46.39.224.200 PORT: 9933
Client and server version: 2.4.1
Game version: 1.9.32.0.8
Raid Call ID: 11313993

Instructions for playing Tamriel Online:
- install the game The Elder Scrolls V: Skyrim Legendary,
- install Skyrim Script Extender (SKSE) in the directory with the game,
- download the Tamriel Online client and unpack the contents of the archive into the specified directories,
- open TamrielOnline.ini in the SteamGames\SteamApps\common\Skyrim directory,
change the local IP address "connectionip=127.0.0.1" to our test server's IP "connectionip=46.39.224.200" or any other server IP you know, and also change "port=1283" to our test server's port "port =5005" or to any other port that you know,
- we go into the game using skse_loader.exe and after loading the save, press the "home" button and automatically connect to the server specified in the previous paragraph,
- the name of the character must be in English,
Have a nice game.

International site.

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