Where to find golden weapons in max payne 3. Newspaper clippings

Helpful Hints 26.08.2019
Helpful Hints

Achievements are relevant for all three platforms, namely XBOX 360, PlayStation 3 and PC. All achievements can be achieved, only endurance and patience are required. Each mission can be replayed or tried from the last save point, and after beating the game it will be possible to start the chapter from any save point.

Max Payne 3

Search for golden weapon parts and evidence.

Chapter 1 - Foreboding

PistolPT92 (Part 1)(weapon)

At the end of the corridor in the left corner.

Journal (1 clue)

In the living room, there will be a celebrity magazine on the table.

PistolPT92 (part 2)(weapon)

After descending the elevator, in the lobby, the right side is near the plants.

PistolPT92 (part 3)(weapon)

The second part of the garage, after the first gate, right area. B01 in the parking lot.

Photo (2 evidence)

By the exit from the garage, there will be a photo of Fabiana and Rodrigo on the floor.

Chapter 2 - Completely sucks

Revolver.38 (1 part)(weapon)

Behind the DJ console in the hall.

Mini-30(1 part)(weapon)

VIP area, behind the bar.

Dead football star (1 clue)

A dead football player will lie behind a small table in the VIP area.

Nightclub flyer (2 clues)

Also in the VIP-hall you can find a flyer on the right on the bar counter.

Revolver.38 (part 2)(weapon)

After the scene with the owner, we go to a large area, the revolver is on the left side behind the DJ's console. You can get there by taking the steps on the left, then through the door.

Former cop (3 clues)

In the toilet, in a booth in a green handle, a person will be hiding.

Patch of Fabiana's dress (Clue 4)

In the same room, by the sinks, there is a piece of a beige dress.

Newspaper (5 evidence)

In the kitchen, on the table, next to the radio is a newspaper.

Mini-30 (part 2)(weapon)

After the kitchen, in the middle of the location, there is a round room with a part of the weapon on the table.

Mini-30 (part 3)(weapon)

After the helicopter scene, we are on the landing pad. We go down the stairs, to the right of the door, we enter there.

Revolver.38 (part 3)(weapon)

Further, after a shootout on the roof, we get to the platform, run to the end and on the right we see part of the weapon.

Giovanna's necklace (Clue 6)

After the firefight on the roof, we go into the building, go down the stairs. Necklace on the floor.

Chapter 3 - Ordinary gray days

Victor's painting (1 clue)

After the first shootout, to the left of the honey. cabinet on the left hangs a picture with Victor.

Blood on the door (2 clue)

To the left of the first elevator, traces of blood on the door.

M10 (1 part)(weapon)

Recording room to the right of where Raul interrogated the wounded Brazilian.

M82A1 (1 part)(weapon)

In the room with souvenirs on the stand, where the graffiti of the players.

Bloodstain (3 clue)

After meeting with the first sniper in the lobby, there is a blood stain on the column.

M10 (part 2)(weapon)

After the communication room, when we share with Raul in the lowest row of stands, the second part of the M10.

M10 (part 3)(weapon)

In the trophy room we take to the left, the first row of seats.

Football Players Memorial (4th clue)

At the end of a long corridor, it's hard to miss.

M82 A1 (part 2)(weapon)

The upper parts of the stands, we are covered by Passos. We go to the steps, on the left side of the stands.

M82 A1 (part 3)(weapon)

A sniper is shooting at us, we go up the stands and run to the right to the end, there will be the last part of the weapon.

Chapter 4 - Anyone can buy me a drink

1191 (1 part)(weapon)

At the very beginning of the level to the right of the entrance behind the sofa.

1191 (part 2)(weapon)

After the shootout in the room with the pool table, on the second floor in the hallway on the left.

1191 (part 3)(weapon)

After leaving the bar, the weapon is immediately under the stairs.

IconNYPD(1 clue)

In Max's apartment, on a table near the window.

M500 (1 part)(weapon)

Near the table with the badge.

Brewer's Journal (2 clue)

After the corridor with enemies on the roof, there will be a dialogue with a neighbor, in his room you can find two clues.

Newspaper clippings (Clue 3)

Near the entrance to the bathroom.

SAF 40 CAL(1 part)(weapon)

After we escape from the building, we get to the territory destroyed by the explosion of Brewer. In the apartment on the right, weapons are on the floor near the refrigerator.

M500 (part 2)(weapon)

On the roof all the time we rest to the right, where there is a dead end, part of the weapon will lie on the floor.

SAF 40 CAL (part 2)(weapon)

After the Slo-Mo scene with the water tower, Passos will appear, we are not in a hurry to follow him. We go to the left to the last part of the roof.

M500 (part 3)(weapon)

On the second floor of the ruined building, there is a hidden corridor, to the left after the stairs. Part behind the wall on the floor.

SAF 40 CAL (part 2)(weapon)

After clearing out the garage, room on the left.

Chapter 5 - Alive, albeit a little battered

Helicopter (1 clue)

At the beginning of the level, go to the fence, behind it is a helicopter.

Note (2 evidence)

In a room with a monitor that shows where Fabiana is being held, on a table.

Micro 9 mm(1 part)(weapon)

After leaving the hangar, there will immediately be three opponents who played cards, containers immediately to the right, climb onto the middle one, further to the end, there is a part of the weapon on it.

Video camera (3 evidence)

In the hangar where Fabiana was kept.

Micro 9 mm(part 2)(weapon)

After leaving the hangar, we head forward, near the fence around the corner of the building on the left.

Micro 9 mm(part 3)(weapon)

In the hangar with Fabiana on the top platform at the end.

Branko's family photo (4th clue)

In the same hangar, where you need to press the button to exit the hangar, on the table.

Newspaper (5 evidence)

In the next building, on the right, there will be a poker table, next to it is a shack, there is a newspaper on the mattress.

Nightclub plan (6 clue)

In the same hangar, in the room, on the table.

LMG .30 (1 part)(weapon)

In the same hangar, on the first floor there will be a part of the weapon, only in the next room in one of the containers.

LMG .30 (part 2) (weapon)

We pass the first location of the docks, we approach the gate, there will be a barn opposite, there is one of the parts in it.

LMG .30 (part 3) (weapon)

Docks, there will be a small office on the left. We go around the platform and stumble into a dead end.

Chapter6 - A woman, a nerd and a drunk man

MD-97 L(1 part)(weapon)

At the beginning of the level there will be a small office on the left, weapons on the floor.

Fabiana's folder (1 clue)

In the same location, only to the right of the beginning, the folder lies on the table.

Rodrigo's post office (2 clues)

There is also a laptop on the other table.

Building model (3rd street)

There is an architectural model of a skyscraper in the conference room, on the left, inspect it.

MD-97 L(part 2)(weapon)

After we restore the security system on the way to Branco's office, we will pass the garden, on the right on the floor lies a part of the weapon.

Photos of the Branco brothers in their youth (4 evidence)

MD-97 L(part 3)(weapon)

Hall with the murdered company secretary, glass stand on the right.

Dead employee(evidence)

In the burning room where the skirmish with the enemy is on the floor. Do not miss.

Chapter 7 - Mother Nature's Hangover

Unknown cop (1 clue)

Wandering through the story in search of a phone, on the left side is a stall in the suburbs. Our old friend is there.

Photograph of Serrano (2 clues)

In the strip bar, at the very beginning, near the sofa.

Cutoff (1 part)(weapon)

In the toilet of the same bar, on the floor of one of the booths.

Tourist (3 clue)

The room is on the right at the exit, a tourist is waiting for us under the bed.

Graffiti-1 (4 evidence)

To the left of the blue door to the hangar.

Cutoff (part 2)(weapon)

After the scene in the hangar, we pass to the stairs, behind the door, on the left.

SPAS-15 (1 part)(weapon)

On the other side of the hangar, a part of the trunk is hidden behind the crates.

SPAS-15 (part 2)(weapon)

After the scene, when he leaves the hangar, there are platforms on the right, behind them.

Graffiti-2 (5 evidence)

Nearby there will be a blue wall with graffiti of a local gang.

SPAS-15 (part 3)(weapon)

We jump from the ledge, behind the wall nearby, at the end of the street, a piece of gold.

Sanctuary of Claudio (street 6)

Nearby is graffiti in memory of the local football star.

Flyer Giovanna (7 clue)

After jumping from the roof is the entrance to the room. To his right, on the threshold of another door, lies a flyer.

Bag of drugs (8 clue)

After the scene with the bandits, there is a bag in the house, it lies on the floor near the door.

Graffiti-3 (9 clue)

After leaving the local laboratories, on the wall we will see a flaunting Comando Sombra graffiti with a skull and two pistols.

Shotgun (part 3)(weapon)

In a small courtyard where a shootout with Serrano's men had just taken place. Part of the weapon lies to the left of the steps.

Chapter8 - There is no place to wait for mercy

Auto 9 mm(1 part)(weapon)

In the second part of the cemetery, there are two crypts. Weapon near the right.

Inspector Valerie's grave (1 clue)

We climb the stairs, clear the area from opponents, after the gate, on the right side there will be a grave with an urn at the top.

608 Bull(1 part)(weapon)

We clean the area from the bandits near the cars. Behind was an obelisk, explore the area to the right next to it.

Auto 9 mm(part 2)(weapon)

Before us will be a mass of niches with urns. Down the corridor to the right, to the end. The weapon will be in a niche.

608 Bull(part 2)(weapon)

After saving Raul, in the gazebo with columns.

Nicole Mausoleum (2 clues)

On the same site, a mausoleum with the inscription Horne, the main villain of the first part of the trilogy.

Vinnie's grave (Clue 3)

After the video with Max digging mogul. Looking for a fresh tombstone that will stand out.

Auto 9 mm(part 3)(weapon)

We leave the territory of the cemetery described above, on the left there will be a small shed. It contains the last part.

608 Bull(part 3)(weapon)

In the church under the podium of the priest.

Chapter 9 - And now I'm on the other side of the world

Dead gang member (1 clue)

In the first building we enter, there will be a body of a gang member with a bloody stain on top of the wall.

DE .50 (1 part)(weapon)

Going down the stairs, on the left we see a two-story building, we are interested in the first floor, there is a trunk near it.

dead dickUFE(2 clues)

Down the street, on the right, in blue.

M972 (1 part)(weapon)

After the corpse will be the entrance to the house, weapons in the bathroom.

M972 (part 2)(weapon)

After breaking through the roof after the scene with the helicopter, Max will be in the building, we leave it, to the left of the steps, on the floor.


Dead civilians (3rd clue)

There is also another clue at the end of the street, several dead bodies, a tiger graffiti landmark.

D.E.50(2 part)(weapon )

After the next video, we find ourselves in a small courtyard, on the left there are two tires in the bushes, next to them is a part of the weapon.

M972 (part 3)(weapon)

From the porch with a green rug to the left, near the fence.

D.E.50(part 3) (weapon)

Next, we go along a small, wooden bridge, after it to the right, we are interested in the gate, the last part is behind them.

Chapter 10 - You either drive or you shoot, sis

FAL(1 part)(weapon)

The beginning of the level, in the bus, which is located on the right side of the dump.

Newspaper (1 clue)

To the right of the gate there will be a small building - an office, a newspaper on the table.

M4 Super90 (1 part)(weapon)

After entering the garage, we will see a utility room, pay attention to the floor.

M4 Super90 (part 2)(weapon)

After the cutscene, Giovanna climbs up, stays on the first floor, and our attention is drawn to the table, with a golden glint.

FAL(part 2)(weapon)

Next area, some weapons in the bus.

M4 Super90 (part 3)(weapon)

On the second floor of the office, after the stairs we go straight and go left. to the right of big window- department. The weapon is on the table.

Poster (2 evidence)

To the right on the wall, a landmark map of the subway.

FAL(part 3)(weapon)

The first floor, where the opponent was at the table, the last part lies on the floor.

Chapter 11 - Sunblock, cocktails and greed

Max's Notes (1 clue)

Opposite Max's cabin is another cabin, we go there, there is a manuscript on the table.

Bed of Passos (2 evidence)

Raul's bed is in the next room.

SuperSport(1 part)(weapon)

In the kitchen in the utility room on the floor.

Blood trail (3 evidence)

At the exit from the engine compartment.

SuperSport(part 2)(weapon)

The second floor of the deck, we leave to the right, along the corridor to the end.

Newspaper (4 evidence)

In the room, pay attention to the round table, around which there are three chairs.

Destroyed wall (5 evidence)

Daphne's papers (6th clue)

There is a small office in the lobby, documents are on the table inside.

Daphne's box (7th clue)

To the right there will be a room, a box in it on the table.

AK-47 (1 part)(weapon)

After the doors to the bridge open, we do not rush there. There will be a picture on the left, we shoot at it, in front of us is a safe, a weapon in it.

AK-47 (part 2)(weapon)

The plot video with Raul, after it there will be a garage behind us. Left him in a dead end. Landmark ship.

SuperSport(part 3)(weapon)

Another platform, to the right of the entrance to the building, on the ground.

AK-47 (part 3)(weapon)

Outside there is a small staircase, we open the entrance to it, the weapon is on the balcony.

Researcher's stand (8th clue)

Steam room with two researchers in the hall.

Chapter 12 - Great American, Defender of the Dispossessed

Wheelchairs (1 clue)

At the very beginning, two wheelchairs, we explore.

Just like in the previous parts of the series, Max Payne 3 has many different types of weapons available.

Now Max Payne can use weapons in both hands (both the same and different). Max can also use the pistol along with heavier one-handed weapons like the sawed-off shotgun.

Introduced a "wheel" system for weapon selection.

Unlike previous installments in the franchise, in Max Payne 3 the number of guns that Max can carry is limited to two pistols and one larger weapon. When trying to use two pistols at the same time, Max will automatically eject his two-handed weapon.

Molotov cocktails and grenades thrown by enemies can be shot in mid-flight, causing them to explode.

One-handed weapon

Melee:

  • baton;
  • electric prod for livestock;
  • stun gun;
  • pepper spray.

Pistols:

  • .38 Revolver
  • 608 Bull
  • Auto 9mm (uses ammo from SMG)

Submachine guns:

  • Micro 9mm

Smoothbore:

  • shotgun

Two-handed weapon

Submachine guns:

  • S.A.F.40

Smoothbore:

  • M4 Super 90
  • SPAS-15
  • Super Sport
  • Hammerhead

Assault Rifles:

  • AK-47
  • MD-97L
  • G6 Commando
  • LMG .30
  • M4 Assault
  • UAR-21
  • IMG 5.56
  • IA2AR

Rifles and sniper rifles:

  • Mini-30
  • FMP G3S
  • M82A1

Launchers:

  • Rotary Grenade Launcher

shells

  • tin can (multiplayer only)
  • flash grenade (multiplayer only)
  • smoke bomb (multiplayer only)
  • tear gas (multiplayer only)
  • grenade (multiplayer only)
  • Molotov cocktail (part of Disorderly Conduct in multiplayer)
  • jumping betty

hand-to-hand combat

  • Fists

Unused weapon

  • machete (only used by NPCs)
  • stun gun (only used by NPCs)
  • scalpel (only used by NPCs)
  • C4 (Single player cutscenes only)
  • Mossberg 590
  • Ruger Mini-14GB
  • MP5A3


List of weapons in MAX PAYNE 3

An American classic, the 1911 semi-automatic pistol is one of the most versatile weapons in Max's arsenal. This reliable and powerful pistol can be wielded in both hands, making them incredibly deadly and fast.

Below you can see this pistol in action, as well as explore the full model of the weapon, including its custom-modeled parts.

680 BULL

608 Bull is a large revolver with eight rounds of amazing power that fires very accurately at short distances. Usually this revolver is used by paramilitary units, such as the U.F.E. The 608 can be used for both normal shooting and more versatile dual-handed shooting.

Below you can see it in action, as well as explore the full model of the weapon, including its individually modeled parts.

Very strong yet light, the powerful Mini-30 is Max's choice when you need to shoot and run away, becoming an elusive target for pursuers. This versatile and compact rifle can both clear a path at close range and be deadly accurate from a distance.

Below you can see it in action, as well as explore the complete model of the weapon, including its individually modeled parts.

Submachine guns (SMGs) in Max Payne 3 combine the rate of fire of bulkier machine guns with the versatility and energy of pistols. They are commonly used by the Special Forces Police, U.F.E. and paramilitary unit Cracha Preto. SMGs are ideal for quickly clearing rooms from a short distance. In addition, due to the light weight of submachine guns, the damage dealt can be doubled, while shooting from two hands is still fast and maneuverable.

Below you can see the (SMG) in action, as well as explore the full model of the weapon, including its individually modeled parts.

smoothbore weapon

The guns in Max Payne 3 are capable of knocking down a mammoth, and can help you get rid of any opponent you encounter in the game. Together with unrivaled power at close range, shotguns are ideal for quickly and permanently impressing anyone who gets in your way. From one-handed smoothbore weapons, from the double-wielding sawn-off shotgun to the SPAS-15 combat semi-automatic shotgun, these explosive heavyweights take on any challenge with ease. difficult situation with amazing efficiency.

Below you can see some of the guns in action as well as explore the complete M4 Super 90 model including its custom modeled parts.

All weapon parts and evidence will be listed in order of location.

Chapter 1

  • 3 weapon parts (1 cannon)
  • 2 clues
    Easter eggs: you can play the piano in the first apartment

  • Golden pistol PT92- Part 1
    After the first training shootout, at the end of the corridor where you killed the enemies - there is a part of the weapon on the floor near the window.


    Evidence: magazine "About the stars"

    It is located on the coffee table of the chic room with the first enemies, you need to activate it before you exit to the porch.

    Golden pistol PT92- Part 2
    After the scene where Max rolls off the roof. We leave the elevator and immediately go to the right, part of the weapon lies right between the columns in front of the window, near a large flower bed.


    Golden pistol PT92- Part 3
    After pressing the blinking button to open the gate in the parking lot, we move to the far right corner and find the last part of the golden pistol (you need to do this before you climbed to the upper level).


    Evidence: abandoned photograph
    After the same button press, lies on the road to the upper level of the parking lot.

    Chapter 2

  • 6 weapon parts (2 guns)
  • 6 clues

  • Golden .38 revolver- Part 1
    We rise along the stairs to the upper platform to the DJ console, part of the weapon lies on the floor behind the console.


    Golden Mini-30 - Part 1

    After the shootout, we shoot the lock from the door, go upstairs in the dance floor area and find part of the weapon behind the bar.

    Evidence: flyer - an invitation to a nightclub.
    Here, on the edge of this bar is this flyer-evidence "Moderno".


    Evidence: dead soccer star
    All at the same bar you can find the body of Claudio, between the sofa and the glass table.

    Golden .38 revolver- Part 2
    After you tell Raul to stay in the helicopter, you will find yourself in a room with lasers and pulsing lights. Move to another large bar counter, kill all the enemies, then notice the stairs on the left, it leads up to a platform with some sort of tables. Starting from here, enter the door and go to the DJ set. The second part of the revolver lies right next to her, on the floor.



    Evidence: Former police officer.
    Near that bar, pay attention to a series of doors on the left, one of them will have a green handle, open it to find a hidden cop.

    Evidence: Piece of dress.
    Next to the policeman, on the corner of the table near the mirror, we find a piece of cloth from the kidnapped victim.

    Evidence: Newspaper in Portuguese.
    It lies in the kitchen, in the very extreme right row, near the washbasin.

    Golden Mini-30 - Part 2
    After the shootout at the sushi restaurant, right in the middle of the recreation area.


    Golden Mini-30 - Part 3
    After spectacular shooting from a helicopter, you will get to the landing site. Run down the stairs and look for a door nearby, it leads to a room with glass walls, where a weapon part lies on the floor.


    Golden .38 revolver- Part 3
    The last part is behind a huge sign on the roof of the building, run to the end and find it.

    Evidence: Giovanna's necklace.

    When we go down the stairs from the roof, do not miss this necklace.

    Chapter 3

  • 6 weapon parts (2 guns)
  • 4 clues
    Easter Egg: You can watch TV in the room across the small soccer field from the doctor's office.

  • Evidence: Portrait of Victor.
    Immediately after the enemies leave, after taking the painkiller, look to the right - it will be possible to open the glass door and get into the office with the portrait.

    Evidence: Blood stains on the door.
    Can be found after pressing the green button - there are noticeable blood stains on the double door of the lower floor.

    Golden M10 - Part 1
    Located in the server room, in the TV studio, next to the place where Raul tortured the man in the chair.


    Golden M82A1 - Part 1
    In a sports store, on a shelf under a large portrait of a football team.



    Evidence: Blood stains in the hallway.
    After the first scene with the sniper, you will enter a corridor with enemies on the upper platform. The bloodstain can be found on a pillar near the wall in the area.

    Golden M10 - Part 2
    In the seating area, after you kill the first sniper, immediately return to the bottom of the stands and find the second part of the weapon there.


    Golden M10 - Part 3
    After a long battle in the outer stands, you will enter the upper class area, among all these trophies and photographs on one of the seats lies the treasured part.
    Evidence: Monument to a football player.
    Quite a notable memorial in the same area, just walk up and explore.

    Golden M82A1 - Part 2
    After returning to the street, head to the bottom of the stands and turn left, a piece of golden weapons will lie in a dead end.


    Golden M82A1 - Part 3
    On the way to the tower with the last sniper, you will be at the bottom and the enemies at the top. Feel free to go upstairs and turn right, run all the way to the opposite side and grab the last weapon piece.


    Chapter 4

  • 9 weapon parts (3 guns)
  • 3 clues
    Easter Egg: You can watch TV in Nutty Grandpa's apartment, Captain Baseball Bat!

  • Golden 1911 - Part 1
    At the very beginning of the level, turn around and look near the bar.


    Golden 1911 - Part 2
    Head up the stairs to the bar to find the treasured piece in the hallway.


    Golden 1911 - Part 3
    Once you leave the bar, run down the stairs to the back door and find this part.


    Golden M500 - Part 1
    Once inside the apartment, turn around and search the floor near the window for this part.


    Evidence: Max's police badge.
    In the apartment, pay attention to the table behind the sofa and find the token there.
    Evidence: Brewer's diary.
    In the crazy guy's apartment, look at the newspapers on the walls and find this clue.

    Evidence: Newspaper clippings.
    Located in the apartment of the same crazy guy on the table.

    Golden SAF 40 Cal - Part 1
    This part lies in the burnt part of the apartment, on the way to the exit.


    Golden M500 - Part 2
    When you exit onto the roof, turn around and examine the back of the door you used to exit.


    Golden SAF 40 Cal - Part 2
    After falling from the water tower. Climb up the ledge to your left, instead of following Raul, move to the end of this part of the roof and find the part at the very end, behind a small shed.


    Golden M500 - Part 3
    After you enter the building again after the water tower scene, clear the first room, go up the ladder, and then look behind it for this part.


    Golden SAF 40 Cal - Part 3
    In the store, head towards the garage and find this part of the gun there.

    Golden weapons are Max Payne 3's biggest collectible fetish. In each chapter, you'll find one to three weapons that can be turned into golden ones. Each trunk is divided into three parts. After all the parts are assembled, the weapon is literally covered with gold paint before our eyes. In addition to purely visual changes, the “golden” barrel features an increased magazine capacity and a 10% increase in attack power. In this guide, we will tell you and show you where you can find them.

    Chapter 1

    Weapon: PT92
    At the very beginning of the chapter, after a short tutorial, go through the door and kill the first enemies using time dilation. On the floor near the window is the first part of PT92.

    After the shootout and the release of the hostages, you will again find yourself in an office building. Go past the large round table to the right corner. Between the two columns lies the second part of PT92.

    Once in the underground garage, head towards the wall with the sign Nivel A. To the right of the sign you will find the third part of PT92.

    Chapter 2

    Weapons: .38 Revolver and Mini-30
    After destroying the first group of enemies on the dance floor in the nightclub, climb up to the hill with the DJ equipment. Here near the "turntables" you will find the first part. 38 Revolver.

    Leave the dance floor through the opened door. You will find yourself in a small bar. Behind the bar is the first part of the Mini-30.

    After you order Raul to stay in the helicopter, Max will again be in entertainment complex. Enter the large bar and go up the stairs to the DJ booth. On the floor you will find the second part of the .38 Revolver.

    At the sushi restaurant, go to the center of the hall. In the opening between the two tables you will find the second part of the Mini-30.

    After the helicopter flight, you will find yourself on the airstrip. Go down the stairs and then turn right. You will see a small room. Open the door and take the third part of the Mini-30.

    After killing all the enemies on the roof of the building, move along the large neon letters to a dead end, turn right. Here lies the last part of the .38 Revolver.

    Chapter 3

    Weapons: M10 and M82A1
    From the room where you and Raul interrogated the bandit, go to a small TV studio. The first piece of M10 is on the floor.

    In the sporting goods store on the shelf with boots you will find the first part of the M82A1.

    Turn left at the stadium. Go down the stairs along the rows of seats to a dead end. Here you will find the second part of the M10.

    After a long shootout on the street, you will return to the interior of the stadium again. Around the shelves with trophies and large posters, look for a VIP area with several rows of seats. On one of them lies the last part of the M10.

    You again find yourself in the stands of the stadium. Go down the stairs and then turn left. Here you will find the second part of the M82A1.

    This time a sniper is after you. You run up the stairs along the wall. When you get to the doorway, instead of going through it, turn right and run towards the opposite wall. Here you will collect the last part of the M82A1. You can not be afraid of a sniper - a concrete wall will cover you from him.

    Chapter 4

    Weapons: 1911, M500 and SAF 40 CAL

    At the very beginning of the level, after the shootout, go to the front door to the bar and look in the right corner. Here you will find the first part of 1911.

    Climb to the second floor of the bar, reach the dead end and pick up the second part of 1911.

    Once you leave the bar, don't rush anywhere. Look to the left - here you will see a ladder. Go down it and find the last part of 1911.

    Once in the apartment, enter the living room and go to the windows. Under one of them lies the first part of the M500.

    After the fire, you will go down the corridor. When you reach the stairs, turn right and climb through the gap in the wall. Among the debris and burnt furniture you will find the first part of SAF 40 CAL.

    After climbing to the roof of the building and killing the bandits, do not go forward. Turn around and move towards the ledge, then turn right. Here lies the second part of the M500.

    After you fall off the water tower and kill a group of enemies, don't go after Raul. Instead, turn left, climb onto the ledge and move to the end of the roof. Once you reach the ledge, turn right and collect the second piece of SAF 40 CAL.

    After returning to the building, kill the enemies, and then move towards the stairs. Next to it there is a small niche, the entrance to which is located near the warehouse of boards. Collect the last part of the M500.

    Go to the garage and destroy the enemies. On the right you will see two doors. Enter the one closest to the gate. On the table next to the hot plate you will find the final part of the SAF 40 CAL.

    Chapter 5

    Weapons: Micro 9MM and LMG

    You find yourself in an abandoned port warehouse. When you reach a large cluster of containers, kill the guards. Use the box to climb onto the container located to the right of the main road. Pick up the first part of the Micro 9MM

    After leaving the room in which Fabian was held captive, move along the right side of the road. Get to the metal mesh fence, next to which lies the second part of the Micro 9MM.

    Enter the storage room and kill the enemies. You will be prompted to press the button, but before that, go up the stairs to the second floor and pick up the final part of the Micro 9MM.

    After you open the garage door, move towards the door above which the lamp is on. You will find yourself in a patio lined with containers. In one of them you will find the first part of the LMG.

    Before you open the gate leading to the docks, go to the small barn on the right side of the stairs. Take the second part of the LMG.

    At the docks, you will pass two boats to your right. When you get to the second one, turn left and go to a dead end. Here you will find the last part of the LMG.

    Chapter 6

    Weapon: MD-97L

    In the office where the first shootout took place, turn left and enter the conference room. Here you will find the first part of the MD-97L.

    Go down the stairs, turn right - you are in the courtyard. Near the artificial waterfall lies the second part of MD-97L.

    After dismantling with a group of opponents in the lobby, turn right and approach the building mock-up. Inside you will find the last part of MD-97L.

    Chapter 7

    Weapons: Sawn-Off and SPAS-15

    Go past the pool table and move towards the door, next to which there is a stripper on a pole painted on the wall. Get inside. Near the toilet lies the first part of Sawn-Off.

    After the shootout, the door will open. Enter it, on the left you will immediately see the second part of Sawn-Off.

    Move up the stairs. There will be a door ahead. On the left you will see a mountain of broken boxes and furniture. Behind it you will find the first part of SPAS-15.

    Once outside, walk along the broken car and turn right. Near the boards lies the second part of SPAS-15.

    After passing several flights of stairs, go left to a dead end. Collect the last piece of SPAS-15.

    After the door closes behind you, move towards the large palm tree growing between the two stairs. Here you will find the final part of Sawn-Off.

    Chapter 8

    Weapons: Auto 9MM and 608 Bull

    At the entrance to the cemetery, move to the right side of the stone stairs. Near the most extreme grave you will find the first part of Auto 9MM.

    After the firefight near the wagons, pay attention to the path leading to the obelisk. Not far from it you will see a statue of an angel. Next to the obelisk lies the first part of 608 Bull.

    After the firefight near the vans, you will pass into the arched gallery. Go on the right side along the niches. Take the second part of Auto 9MM from the extreme one.

    In the center of the cemetery there is a monument with a domed roof. Next to the commemorative plate you will find the second part of 608 Bull.

    Near the cemetery office, on the left side of the road, there is a barn. Inside, in a small dark niche, lies the last part of the Auto 9MM.

    In the church, walk along the rows of pews and climb up to the pulpit. Under the microphone cabinet you will find the final part of the 608 Bull.

    Chapter 9

    Weapons: DE .50 and M972

    After killing the first armed policeman, go down the stairs. Once in the courtyard, move towards the building, the first floor of which is painted in green color. Near the door lies the first part of DE .50.

    In the apartment in which you almost scared the woman to death, go to the wall on which hangs a large cross. To the right is the bathroom. On the tile in the shower you will find the first part of M972.

    After destroying the helicopter, move down the alley. To the left of the stairs are two bags of garbage. Near them lies the second part of the M972.

    After you watch the cutscene in which the police are killing civilians, go left along the metal fence. In the grass near the rusty wheel you will find the second part of the DE .50.

    In the courtyard, find a red house with a green door. There is a small staircase on the left side of the building, which you can go down to find the last part of the M972.

    After watching the cutscene of the cops lashing out at the woman, cross the makeshift wooden bridge to the other side. Here you will see a door made of metal bars. Go inside and take the third part of DE .50.

    Chapter 10

    Weapons: FAL and M4 Super 90

    After you kill the snipers, move to the right. On the floor of one of the wrecked buses, you will find the first part of the FAL.

    Inside the bus station, before opening the door, enter the service room located on the left side. Here you will find the first part of the M4 Super 90.

    In the repair garage, move towards the bus, which is raised with an industrial jack. There is a workbench next to it, on which lies the second part of the M4 Super 90.

    In the office part of the bus station building, go down the stairs. There is only one bus in this room, sneaking into which you will pick up the second part of the FAL.

    In the office of the bus station, move towards the large clock, which can be seen through the panoramic window. In the room located on the right side of the window, you will find the last part of the M4 Super 90.

    Go to an office area with a lot of computers and a box of donuts left by someone on the desktop. Here you will pick up the final part of the FAL.

    Chapter 11

    Weapons: Super Sport and AK-47

    Go through the restaurant to the kitchen. On the right you will see the entrance to the office. Inside you will find the first part of Super Sport.

    Climb to the upper deck of the yacht. If you look at the entrance to the interior, then you need to go on the right side until it stops. Get the second part of Super Sport.

    Climb up to the captain's bridge. The open safe contains the first part of the AK-47.

    At the entrance to the docks, move towards the crane located to the right of the rails. Collect the second part of the AK-47.

    After you cross the channel and eliminate the enemies, turn right from the entrance and go to a dead end. Collect the last part of Super Sport.

    After opening the door, go up to the second floor. Stop at the entrance and move to the right. When you see a ladder going down, go down it. Here you will find the final part of the AK-47.

    Chapter 12

    Weapons: FMP G3S and RPG

    When you find yourself on the second floor of the collapsing building, kill all the enemies. On the left is the entrance to the bathroom, in which you will find the first part of the RPG.

    On the second floor there is a large hall from which you have access to several rooms. Being in the center of the hall, go straight to the box behind which the first part of the FMP G3S is hidden.

    Moving along the long corridor on the second floor, do not miss the break in the wall, which will be on your right. In the room you will find the second part of the RPG.

    On the third floor, to the right of the panoramic glass doors, there is a large office desk. Next to him lies the second part of the FMP G3S.

    After a cutscene involving the doctor and Serrano, you will be taken to new zone. Walk on the right side. Behind the big brown chair you will find the last part of the FMP G3S.

    After you hide from the snipers, turn right near the entrance to the building and go to the dilapidated balcony. Hidden here is the final part of the RPG.

    Chapter 13

    Weapons: G6 Commando, MPK and LAW

    Go down the corridor leading to the prison. When you hit a dead end, turn left. Here you will find the first part of the MPK.

    After you destroy the armored car, go towards the police station. To the left of the entrance, near the dumpster, you will find the second part of Law.

    When you leave the building, do not go forward, but back. Literally a stone's throw from you lies the first part of the G6 Commando.

    In the gym, go straight to the shower room. Take the second part of the MPK.

    When you get to the next area, go to the kitchen, which will be near the entrance. In the drawer under the serving table, find the second part of the G6 Commando.

    Do not leave this area. In the first office on the right side you will find the final part of the G6 Commando.

    In the lobby, stand facing the room with glowing monitors. On the left side you will see a glass door. Collect the last part of the MPK.

    Once at the dash, turn immediately to the left. Near one of the targets, next to the sandbags, you will find the final part of Law.

    Chapter 14

    Weapons: Rotary Grenade Launcher and RPD

    Move along the right side of the baggage claim, climb onto the ledge and find the first part of the Rotary Grenade Launcher.

    Climb up to the second floor. Move towards the red door, turn right. Collect the second part of the Rotary Grenade Launcher.

    Turn right in the corridor and go to the showers. On the floor in the very last shower is the final part of the Rotary Grenade Launcher.

    Inside the airport, take the escalator to the second floor. Continue straight ahead across the bridge and turn left. At the dead end, you will find the first part of the RPD.

    On the first floor, find a shop called Gosto. Stand with your back to him and move to the other end of the room. Near the check-in desk is the second part of the RPD.

    The last part of the RPD and the final collectible Max weapon Payne 3 can be found on the train. Go into it, but do not move forward, but backward. At the end of the wagon you will find the final part.

    Keys:

    2362981819436189992448229
    1085539007218745422553727
    6470536985386992426901877
    9989596455316298957202613
    0834631524937807501446502


    All weapon parts and evidence will be listed in order of location.
  • 3 weapon parts (1 cannon)
  • 2 clues
    Easter eggs: you can play the piano in the first apartment
    Golden Pistol PT92 - Part 1
    At the end of the first training shootout, at the end of the corridor where you killed the enemies - on the floor near the window is a part of the weapon.

    Evidence: Edition "About the Stars"

    It is located on the coffee table of the luxurious room with the first enemies, you must activate it before entering the porch.

    Golden Pistol PT92 - Part 2
    At the end of the scene, while Max is rolling off the roof. We leave the elevator and immediately go to the right, part of the weapon lies right between the columns in front of the window, near a huge flower bed.

    Golden Pistol PT92 - Part 3
    At the end of pressing the flashing button to open the gate in the parking lot, we move to the far right corner and find the last part of the golden pistol (you must do this before you climbed to the upper level).

    Evidence: thrown photo
    At the end of the same button press, lies on the road to the upper level of the parking lot.

  • 6 weapon parts (2 guns)
  • 6 clues
    Golden .38 revolver - Part 1
    We rise along the stairs to the upper platform to the DJ console, part of the weapon lies on the floor behind the console.

    Part I-30 - Golden 1

    At the end of the shootout, we shoot the lock from the door, go upstairs in the dance floor area and find a part of the weapon behind the bar.

    Evidence: flyer - an invitation to a nightclub.
    Right there, on the edge of this bar counter is this flyer-evidence "Moderno".

    Clues: dead soccer star
    All at the same bar counter it is possible to find the body of Claudio, between the glass table and the sofa.

    Golden .38 revolver - Part 2
    Once you've told Raoul to stay in the helicopter, you'll end up in a room with lasers and pulsing lights. Move to the second large not strong counter, kill all the enemies, after that pay attention to the stairs on the left, it leads up to the platform with its own kind of tables. Starting from this, enter the door and go to the DJ set. The second part of the revolver lies right next to her, on the floor.

    Evidence: Former police officer.
    Near that bar, notice a series of doors on the left, one of them will have a green handle, open it to find a hidden cop.

    Clue: A scrap of dress.
    Next to the policeman, on the corner of the table near the mirror, we find a piece of cloth from the kidnapped victim.

    Evidence: Newspaper in Portuguese.
    It lies in the kitchen, in the extreme right sequence, near the washbasin.

    Golden Mini-30 - Part 2
    At the end of the shootout at the sushi restaurant, right in the middle of the recreation area.

    Golden Mini-30 - Part 3
    At the end of spectacular shooting from a helicopter, you will be taken to the landing site. Run down the stairs and look for a door nearby, it leads to a room with glass walls, where part of the weapon lies on the floor.

    Golden .38 revolver - Part 3
    The last part is behind a huge sign on the roof of the building, run to the end and find it.

    Clue: Giovanna's necklace.

    At the time when we go down the stairs from the roof, do not miss this necklace.

  • 6 weapon parts (2 guns)
  • 4 clues
    Easter Egg: It is possible to watch TV indoors across the shallow soccer field from the doctor's office.
    Clue: Portrait of Victor.
    Immediately after the enemies leave, after taking the painkiller, look to the right - it will be possible to open the glass door and get into the office with the portrait.

    Clue: Blood stains on the door.
    It is possible to find at the end of pressing the green button - there are noticeable blood stains on the double door of the lower floor.

    Golden M10 - Part 1
    Located in the server room, in the TV studio, next to the place where Raul tortured the man in the chair.

    Golden M82A1 - Part 1
    In a sporting goods store, on a shelf under a huge portrait of a football team.

    Clue: Bloodstains in the hallway.
    At the end of the first scene with the sniper, you will find yourself in a corridor with enemies on the upper platform. A bloodstain can be found on a pillar near the wall in the area.

    Golden M10 - Part 2
    In the seating area, after you finish killing the first sniper, immediately return to the bottom of the stands and look for the second part of the weapon in that place.

    Golden M10 - Part 3
    At the end of a long battle in the outer stands, you will enter the upper class area, among all the photos and these trophies, on one of the seats lies the treasured part.
    Evidence: A monument to a football player.
    A fairly conspicuous memorial in the same area and explore.

    Golden M82A1 - Part 2
    When you're done returning to the street, head to the bottom of the stands and turn left, a piece of golden weapons will lie in a dead end.

    Golden M82A1 - Part 3
    On the way to the tower with the last sniper, you will be at the bottom, and the enemies - at the top. Do not be too lazy to get up and turn right, run all the way to the opposite side and pick up the last part of the weapon.

  • 9 weapon parts (3 guns)
  • 3 clues
    Easter Egg: It's possible to watch TV in the nutty grandfather's apartment, Captain Baseball Bat!
    Golden 1911 - Part 1
    At the beginning of the level, turn around and look near the bar.

    Golden 1911 - Part 2
    Head up the stairs to the bar in order to find the treasured part in the corridor in that place.

    Golden 1911 - Part 3
    When you leave the bar, run down the stairs to the dark entrance and look for this part.

    Golden M500 - Part 1
    Once in the apartment, turn around and search the floor near the window for this part.

    Clue: Max's police dog tag.
    In the apartment, pay attention to the table behind the sofa and look for a token in that place.
    Evidence: Brewer's diary.
    In the crazy guy's apartment, examine the newspapers on the walls and find this clue.

    Evidence: Newspaper clippings.
    Located in the apartment of the same frantic guy on the table.

    Golden SAF 40 Cal - Part 1
    This part lies in the burnt part of the apartment, on the way to the exit.

    Golden M500 - Part 2
    As you exit onto the roof, turn around and look at the back of the door you used to exit.

    Golden SAF 40 Cal - Part 2
    At the end of the fall from the water tower. Climb up the ledge to your left, instead of following Raul, move to the end of this part of the roof and look for the part at the very finish, behind the small shed.

    Golden M500 - Part 3
    After you enter the building again at the end of the scene with the water tower, clear the first room, go up the stairs, and then look for this part behind it.

    Golden SAF 40 Cal - Part 3
    In the store, head towards the garage and look for this part of the gun in that place.

  • 6 weapon parts (2 guns)
  • 6 clues
    Easter egg: it is possible to watch TV in the room where Fabian was tied to the chair.
    Evidence: Helicopter on site.
    Sail straight ahead from the starting point and look at the helicopter on the other side of the fence, walk up to this fence to find a clue.
    Evidence: Ransom note.
    At the end of the firefight with the first enemies inside, look in a small office with an ancient TV - in that place it is possible to find this note.
    Golden Micro 9MM - Part 1
    In an area where there are a lot of ammo containers, kill the enemy above, use the boxes to get to the top, and then follow in search of this part.

    Clue: Camera.
    In the room where Fabiana was held, examine the camera on a tripod.

    Golden Micro 9MM - Part 2
    After exiting the room mentioned above, keep to the right side and find this part in the corner near the fence.

    Evidence: Branko's home photo.
    Found on the table with the drug dealer's supplies, in the room with the button to open the garage (Don't rush to press it!)

    Gold Micro 9MM - Part 3
    In the same room with the door to be opened, do not rush to press it. Head up the stairs above the garage door and reach a dead end with a weapon piece.

    Evidence: The idea of ​​a nightclub.
    At the end of the journey of the door and the opening of the garage through the streets, at the end of the return back inside, look for a small office in the warehouse, there is evidence on the table.
    Clue: Newspaper from the boat shed.
    Examine the area under the stairs for this newspaper.

    Part I - Golden 1
    This shining part lies right in the dumpster, it is possible to find it in the far part of the lower level after the end of the firefight.

    Golden LMG - Part 2
    Immediately before pressing the button to topple the bridge at the docks. Look at the end of the ramp leading to the shed with the button.

    Golden LMG - Part 3
    At the docks, at the time when you pass two boats on the right side and a shack on the left, make a detour to the left and you will find this part.

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